Mods
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After Doom is modification of the eigth and final map of "Knee-Deep in the Dead". I always asked myself "what exacly happened after the portal guarded by the powerful barons in the map E1M8?". The phobos portal anomaly has to be fought from the roots of evil.
- 30.7MB
- 15
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After Doom is modification of the eigth and final map of "Knee-Deep in the Dead". I always asked myself "what exacly happened after the portal guarded by the powerful barons in the map E1M8?". The phobos portal anomaly has to be fought from the roots of evil.
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the MBF21 Extended DOOM Bestiary project (MEDB)
A resource pack of 29 additional enemies from level designers that is compatible with many modern source ports. Programmed in MBF21 Dehacked. For level designers that want access to a larger enemy roster than DOOM 2 that will work on various source ports besides just the GZDoom/ZDoom series of ports.
- 2.7MB
- 4
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the MBF21 Extended DOOM Bestiary project (MEDB)
A resource pack of 29 additional enemies from level designers that is compatible with many modern source ports. Programmed in MBF21 Dehacked. For level designers that want access to a larger enemy roster than DOOM 2 that will work on various source ports besides just the GZDoom/ZDoom series of ports.
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Single Map, indoor/outdoor hybrid. Created using GZDoom in Boom format.<br />First person shooter - Doom II: Hell on Earth (mod).
- 83KB
- 3
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Single Map, indoor/outdoor hybrid. Created using GZDoom in Boom format.<br />First person shooter - Doom II: Hell on Earth (mod).
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This is just a basic wad I'm making. I might even start up making a mega wad after this but right now I want some people to play it and see hows it like for them.Any feedback and critism is greatly accepeted. Thanks and Have fun
- 8.0MB
- 0
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This is just a basic wad I'm making. I might even start up making a mega wad after this but right now I want some people to play it and see hows it like for them.Any feedback and critism is greatly accepeted. Thanks and Have fun