Doom II: Hell on Earth

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Tef

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Tef87

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About this mod

Not In Control is a doom map lmao

This map set is a solo made, short but difficult to most players on anything past hurt me plenty with difficulty settings for all. UDMF only because I really couldn't have given this map set my all without it.

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Changelogs
Map Format is UDMF.

Ports Tested were GZDoom, and zdoom, but I'm not sure zdoom would work all that well compared to gz.

The map count is 20, including the 3 secret ones.

Level end screen music is by me, and map11's music is Treyarch's Verrückt PA Speaker music which is an edited version of Valse by Stephen Diez.

Single play, co-op, and deathmatch.

If you straight up jump into ultra-violence, then I pray for you. there are 2 custom built in game modes. which is TNT: Evilution (a difficulty where I shit on TNT for fun) and N0_DMG_T3ST (not a test, self-explanatory.)

Build Time was around 10 months.

Custom textures were by me, a bit of Id Softwares built in ones, a random meme on discord, and for map06 it was a picture of the earth blowing up from The Black Ops Zombies map Moon, specifically the one from Black Ops 3.

Jumping and crouching is not allowed except for map08 that lets you jump if you get stuck. Freelook is optional as it doesn't affect anything in this map set.

flashing lights warning at the end of map04

Here is a pinch of story I have to give you because yes:

There have been missing reports at this mysterious library that you were sent to investigate. but after further inspection you find a secret teleporter and decide to find out where they all were sent to hopefully find them and to hopefully destroy the machine so their trapped souls can finally wake up.