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File credits
Sprites created from a Mixamo archive model with Mixamo animations. Zscript, DOOM palette friendly skin, and motion capture to sprites by MrEsturk Sound effects from Unreal 1, DOOM 64, and Duke Nukem Projectile sprites from DOOM 64. Palette edited by MrEsturk
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Not much else to say. His AI is something like a cross between Cyberdemon and Mancubus with a nasty melee attack to boot.
This is a resource file for modders. Feel free to use the Omegalich in any project, give him new AI, or create any edits you wish ;)
By default he replaces the Cyberdemon for playtesting. You can change that by editing MAPINFO.TXT.
The demo video on this Mod page uses an older version with a different palette.