DOOM

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Created by

ElderMoloch

Uploaded by

ElderMoloch

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About this mod

Restores some unused or barely used attacks and behavior patterns for enemies.

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1. This compilation contains 2 Mods Variations:
- Original Mod, which restores disabled enemy attacks and increases rare/restores scripted behavior
- Rebalanced version of Original Mod with tweaks (recommended - main version)

1.5. Rebalanced version is in beta state atm. Original, while considered raw won't be changed.

2. Examples of behavior and attacks: running Zombies, slow Zombie attack, Imp jumping attack, Cacodemon telecinetic magnet attack, Baron of Hell 2 fireballs and other minor variations. Increased taunt chance for Cacodemon and Imp upon hitting player and for Mancubus in general.

Mod requires DooMModLoader. Information about using Mods without it could be found on "Doom2016Mods" Reddit or in Modding Discord here:
https://discord.gg/ymRvQaU.
Due to 11.04.24 update for Doom 2016 you need now to launch ModLoader and then game. LegacyMod or Doom Launcher can't be used for now.
Alternatively, you can downgrade your Doom version, so everything will work.
Here is method by beth:

  • winkey + R, then enter steam://nav/console
  • entered this into the steam console: download_depot 379720 379721 2206249600939156631
  • once it's done, i went to Steam\SteamApps\content\app_379720\depot_379721 and copied everything into my game's install (you can make backup of these files just in case)


25.03.24. Rebalanced version and Original updated - increased chance of Taunt for Cacodemon and Imp, when hitting player and added covering fire for Soldiers and Mancubus (undetected result for both). Rebalanced only - decreased loud sounds from Zombies.