DmC: Devil May Cry

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Created by

Justme

Uploaded by

Uroburos69

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About this mod

This is a visual upgrade for DmC devil may cry combining reshade and bunch of new textures

Permissions and credits
((=======================DmC Devil May Cry SSS Visuals=======================))Please read entire Description thank you
!!!quick note for those of you unfamiliar with tex mod or with really aggressive anti viruses if texmod.exe gets flagged by your av don't
Panic its a false positive the file is NOT! harmfull
!!I forgot to mention after launching the game through tex mod if it takes a while relax it didn't crash, there are over 100 textures that
need to be loaded,stay calm it shouldn't take longer than 2 minutes
(Detailed description)
reshade slightly ulters color gradient of the game and adds some glow to stronger colors,slightly alters black and white balance,adds a little eetie widdie
bit of adaptive light,adds slight eye adaptation to darken very bright scenes and lighten very dark scenes and some other small stuff
textures mostly covers main characters,some boss textures and bunch of effects and some other small stuff

originaly made this mod in the begining to fix/make misson 20 look better specifically when vergil uses doppelganger and his coat begins to glow a light
blue if you use devil trigger whith dante at this point the entire screen goes black and white except dantes red coat but if you look closely
youll notice vergils coat is still slightly in color however dantes devil trigger screen effect washes him out making vergil basically
blend into the stage like a little nephilim chameleon and the bright snowy stage floor texture also doesnt help so i tried to mod entire stage
editing both game textures and utilizing reshade to make vergils blue coat pop out just as much as dantes during dt... and suprisingly
it turned out awesome and i started expanding it editing more textures..i tried to keep most characters
designs as close to even identicle to there original version except for kat.who is the only character i did a recolor for thats based
on a mix and mash of here concept designs from the ingame gallery.

Side note had to repack and re'edit certain textures at the last minute specificly dante and kinda rushed so if you notice something wierd
beside the texmod bug let me know in posts section
((=======================Installation=======================))
guide in mod file

((=======================FAQ=======================))
!!!Q:question to anyone using my mod if you are running on windows 10 with integrated GPU can you tell me if this mod works
      Someone with that specs told me they got an error 0xc00005 when trying to run the mod but I'm not sure if its there windows
      Or integrated GPU causing the error if you have any info on this it would be appreciated.note! The error is from the reshade d3d9
      DLL That injects into the game on launch

Q:Is there any bugs
A:Just 1 not major bug related to texmod utility that the mod uses check "Known bugs" folder in mod directory for details

Q:will this affect my performance
A:a little bit but im running on pottato so shouldnt be to much of a performance impact

Q:Are all textures 4k ultra hd 8 billion mega pixal up res super editon mode your gpu must die edtion.
A:NO...this is NOT exclusively ment to be a hd texture pack its ment to be a "visual upgrade" meaning it just makes the game look cooler
although some textures have been made higher resolution than there original version.

Q:what textures are modded
A:90% of dantes default costume textures are redone these costumes are son of sparda,original and standard
90% of vergils textures are redone these are his story outfit in base game and both dlc costumes standard and weak from vergils downfall
90% of kats textures are redone both here regular out fit and injured version from endgame
some boss enemies
bunch of effects
and other small stuff.

Q:Is this mod finished?
A:yes... i think so,im pretty sure...there was a costume pack released by Natsuken recently which added bunch of costumes to dante and vergil
and i have already made this mod sort of compatible with that so most of the new modded costumes from that costume pack are now also redone
which wasnt hard considering those costumes still use mostly there default textures from the original game so i just had to make small changes
i suppose if natsukens mod gets further updated and more stuff gets added,fixed or changed ill make a compatible patch to work with the new stuff.

Q:i think this looks more bad than the original game
A:well thats your opinion.there are times especially during mission 1 and some other times when the base game has alot of really REALLY oversaturated
colors on screen and the colors start bleeding into each other alot since my mod also adds more color during certain scenes but that only happens in
like 10% of the game so considering the other 90% now looks alot better you do the math.but if you want to uninstall the mod for some reason
just delete d3d9.dll ingame directory and launch game from original .exe and not texmod

Q:Other mod conflicts
A:my mod Mainly conflicts with any texmod mod that alters the textures of dante"sos,standard,original,hollow",vergil"story,weak,standard,hollow" and kat
If you want to use other tex mod mods with mine make sure you load them last.