About this mod
DHMalice's “Color-Coded Enemy Rework” mod for Bloody Palace. Removes the Angel/Demon requirements on the Knight, Rage, and Witch.
- Permissions and credits
This mod works the same way as DHMalice's Color Coded Enemy Rework. It's a pity that DHMalice hasn't updated the Bloody Palace version of this mod, so I made one myself. The description below is copied from it too.
What does this mod do?
Frost/Hell Knight:
- Disabled reflection on all shields (body and shield on arm).
- All weapon types are allowed to make contact with the exception of Demon Pull for Frost Knight and Angel Lift for Hell Knight.
Rage:
- All weapon types are allowed to make contact with the exception of Demon Pull for Blue and Angel Lift for Red.
- Removed the required playmode of Angel/Demon making the Ghost Rage visible at all times.
Butcher:
- Disabled shield reflection for back and sides of the body. Attacking the shield will deal no damage unless you DT.
- Aquilla and all firearms can be used on the Butcher, and Kablooey darts will embed like they would on any other enemy.
Witch:
- Disabled reflection on self-shield and ally shield.
- Firearms are deliberately still ineffective on the self-shield but the rest of the arsenal can be used with the exception of Angel Lift and Demon Pull.