DmC: Devil May Cry

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Radicus

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Radicus

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About this mod

Retexture of stock dark haired, and white haired Dante.

Requirements
Permissions and credits
-=THIS MOD REQUIRES TEXMOD=-
http://www.fileplanet.com/205418/200000/fileinfo/Texmod-v0.9b

Ok, so this here is a reskin of Standard Black haired Dante and White Haired Dante.

-=WHAT IT DOES=-
Gives Dante a look that, I feel, better suits his personality and the original Dante while preserving most of the original design. This is, by no means, a complete overhaul but I believe that it adds enough to the design to set it apart.
List of overall changes includes:
Dante’s coat is now a muted red color
Give’s Dante a black muscle shirt
Darker Gloves
Faded blue-jean pants
Brown boots
Changes the patch from the UK flag to a black patch with the words “Devil Never Cry” and the original DMC1 logo.
AS OF VERSION 1.1 – I have decided to not completely remove the UK flag glow map, Now you will see the DMC1 logo with a UK flag shining over it, hopefully less pronounced now. I felt that Dante would have SOME underlying patriotism for where he’s at / from.
Brown Eyes (dunno just seems to fit better, in my opinion…)
Darker Skin (More like a good tan)
More facial hair (Namely, the little beard I gave him, as well as some mini mutton chops and thicker eyebrows)
White Haired Dante isn’t completely white haired, his hair goes through a soft transition from white at the roots to black at the tips.

-=NOTABLE STUFF=-
The color of the jacket is very muted and almost non-existent in cool color environments (environments with lots of blue and or green colors)

-=INSTALLATION=-
1. DL the file, and unzip it to a directory you are going to remember and keep it there.
2. Go to where you have TexMod installed
3. Start up Texmod then use the 'Target Application' button to navigate to your DmC Cevil May Cry installation and select it.
4. Ensure that TexMod is STILL in 'Package Mode' and click on the little button that looks like a folder.
5. Then, navigate to where you are storing the texture pack file (DO NOT UNPACK should just be one .tpf file!) and select it.
6. Launch the game through TexMod by pressing the 'Run' button.
SPECIAL NOTE: You will have to do this every time you want to use any retexture, not my fault, just the way TexMod works.

-=HELP A BRO OUT HERE=-
Got any ideas? Tips? Feedback? Drop a line down below! Any thoughts comments and/or feedback is welcome and appreciated.