About this mod
Removes the "dagger only" melee weapon type -restrictions from Scoundrel skills.
- Permissions and credits
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Translations
- Spanish
Removes the restrictions of being able to use certain scoundrel skills only with daggers.
The skill tooltip changes based on whether you are using a dagger (Finesse based) or sword etc. (Strength based).
You still need a *MELEE WEAPON*, no sawtooth knifing with your staff!
||>> Installation:
Put the "ScoundrelSkillsForAll" to your:
C:\Users\<USER NAME>\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods -folder.
Launch the game, and from the main meny, pick "Mods" button, and from the submenu, enable the "ScoundrelSkillsForAll".
To uninstall, un-enable the mod from the mod menu, and delete the "ScoundrelSkillsForAll.pak" from:
C:\Users\<USER NAME>\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods -folder.
||>> Compatibility:
Not compatible with mods that alter the Scoundrel skills, specifically the ones that require use of daggers.
Load this mod after those to use both.
Thanks! :)
- lautasantenni
This mod is another case of "DOS2 mod that never was updated for DOS2:DE", and I got tired of waiting for an update, so made my own version, and couldn't find a DE mod that did this already by searching with terms scoundrel, rogue etc.