Divinity: Original Sin 2 - Definitive Edition
0 of 0

File information

Last updated

Original upload

Created by

lautasantenni

Uploaded by

lautasantenni

Virus scan

Safe to use

Tags for this mod

About this mod

Removes the "dagger only" melee weapon type -restrictions from Scoundrel skills.

Permissions and credits
Translations
  • Spanish
||>> Function:

Removes the restrictions of being able to use certain scoundrel skills only with daggers.

The skill tooltip changes based on whether you are using a dagger (Finesse based) or sword etc. (Strength based).

You still need a *MELEE WEAPON*, no sawtooth knifing with your staff!


||>> Installation:

Put the "ScoundrelSkillsForAll" to your:

C:\Users\<USER NAME>\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods -folder.

Launch the game, and from the main meny, pick "Mods" button, and from the submenu, enable the "ScoundrelSkillsForAll".


To uninstall, un-enable the mod from the mod menu, and delete the "ScoundrelSkillsForAll.pak" from:

C:\Users\<USER NAME>\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods -folder.



||>> Compatibility:


Not compatible with mods that alter the Scoundrel skills, specifically the ones that require use of daggers.
Load this mod after those to use both.



Thanks! :)

- lautasantenni


This mod is another case of "DOS2 mod that never was updated for DOS2:DE", and I got tired of waiting for an update, so made my own version, and couldn't find a DE mod that did this already by searching with terms scoundrel, rogue etc.