Divinity: Original Sin 2 - Definitive Edition
0 of 0

File information

Last updated

Original upload

Created by

freeway

Uploaded by

FreewayTF

Virus scan

Safe to use

Tags for this mod

17 comments

  1. dip0
    dip0
    • member
    • 113 posts
    • 1 kudos
    Locked
    Sticky
    So this mod is only to be enabled AFTER you obtain the skills and have added them to the hotbar?
    I.e don't enable the mod if starting a new run?
    1. FreewayTF
      FreewayTF
      • supporter
      • 60 posts
      • 1 kudos
      The opposite of that, it will work seamlessly if you install it on a fresh playthrough.
      If you install it on an ongoing playthrough where you already learned Bless or Curse, you'll have to have them on your active hotbar to keep them from disappearing.
  2. DarkHollow2011
    DarkHollow2011
    • member
    • 25 posts
    • 0 kudos
    Probably a dumb question but... if the skills don't use SP no more, then only cost 1 AP?
    1. FreewayTF
      FreewayTF
      • supporter
      • 60 posts
      • 1 kudos
      Yes
    2. DarkHollow2011
      DarkHollow2011
      • member
      • 25 posts
      • 0 kudos
      Thanks!
  3. nandocova
    nandocova
    • member
    • 15 posts
    • 0 kudos
    Am I doing something wrong? I downloaded the .zip file, but there's no .pak inside it. I only see some empty directories and a meta.lsx file... tried putting the folder named "SourceryQoL_a4294d50-9b66-46fb-b154-b1f7ee477251" in my mod directory, but the mod is not recognized.
    1. FreewayTF
      FreewayTF
      • supporter
      • 60 posts
      • 1 kudos
      You are right, I uploaded the wrong folder to the nexus on the most recent update, it's fixed now.
    2. nandocova
      nandocova
      • member
      • 15 posts
      • 0 kudos
      Oh, well, thanks for taking care of that! :D
  4. stwarlord09
    stwarlord09
    • member
    • 1 posts
    • 0 kudos
    There's a picture of the spirit vision but there's only mention of changing bless/curse, does this change anything with the vision skill?
    1. FreewayTF
      FreewayTF
      • supporter
      • 60 posts
      • 1 kudos
      It no longer does because the skill has been changed in the most recent patch inside the game.
  5. Johrdan360
    Johrdan360
    • member
    • 73 posts
    • 0 kudos
    can you make a option to make it free ap ?
  6. Aknevrec
    Aknevrec
    • member
    • 290 posts
    • 44 kudos
    Hi, thanks for this mod, it looks great. just one (silly) question, how do you get the "curse" spell? I think I never got it. Did I miss something? Thanks!
  7. wonszlol
    wonszlol
    • member
    • 162 posts
    • 0 kudos
    Mod removed Bless from the Skill Book, making it impossible to memorize/use it. I was using the Infinite duration/regular range variant.
    1. FreewayTF
      FreewayTF
      • supporter
      • 60 posts
      • 1 kudos
      If you install it on an ongoing playthrough where you already learned Bless or Curse, you'll have to have them on your active hotbar to keep them from disappearing.
      It's written under the "IMPORTANT" disclaimer in bold.
  8. IcemannZodd
    IcemannZodd
    • premium
    • 18 posts
    • 0 kudos
    >The opposite of that, it will work seamlessly if you install it on a fresh playthrough.
    If you install it on an ongoing playthrough where you already learned Bless or Curse, you'll have to have them on your active hotbar to keep them from disappearing.


    You're an absolute god.
  9. Pickysaurus
    Pickysaurus
    • Community Manager
    • 16,428 posts
    • 394 kudos
    Hello there!
     
    Thank you for sharing your excellent new mod with the Nexus Mods Community!
     
    We like it so much we're going to promote your mod on our Social Media.
     
    Look out for your mod appearing on our Facebook or Twitter over the next few days!
     
    Keep up the awesome work!
     
    - Nexus Mods Staff
    1. FreewayTF
      FreewayTF
      • supporter
      • 60 posts
      • 1 kudos
      Thank you very much