Divinity: Original Sin 2 - Definitive Edition
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BowShatter

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BowShatter

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About this mod

Removes the immortal status from most child NPCs in the game. Version 1.1.

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Removes the immortal status from most child NPCs in the game. Current Version v1.2.

As much I understand there's many different reasons why children are made unkillable or immortal in video games, it still kinda bugs me to see them eat a meteor or lightning bolt to the face only to run away completely unharmed. 

This mod fixes that by removing their immortality/essential tag and even make them fight back if they are able to.

(Before anyone makes a fuss about "oh you shouldn't encourage child abuse", this is a just a game goddamnit!)

IMPORTANT: The script only takes affect FIRST TIME LOADING INTO A NEW LEVEL.

The level on the existing save you load into will already have had the vanilla script fired to make children immortal. Hence, either start a New Game or advance to the next Act for this mod to take effect.

As usual, do tell if there are any issues or feedback you'd like to give. Thanks!

Current Issues:
- Some special child NPCs, such as those tied to quests may still disappear on-hit.
- File size of 7MB for changing some lines of code, I don't even?

Changelog:

v1.2:
Fort Joy
- Tam no longer flees.
- Coral will not flee, but only if the elf dies (or is distracted).
- Kids in the cave can be killed but are scripted to teleport on-hit, so make sure to one-shot them individually.
- Han no longer flees but only effective in Fort Joy (but I advise against killing him because of plot events and usefulness).
Reaper's Coast
- Ben and Harriet by the docks no longer flee.
- Group of kids playing outside the fish factory no longer flee.
- Bridge Keeper's kid no longer flees.
- Pidge (kid who delivers message to Ifan) no longer flees.
- Elizabeth (kid outside Meistr's house) no longer flees.
Arx
- Bella (town crier) no longer flees.
- Squatter Thief child will not flee unless the priest dies.
- Thieves Guild members no longer vanish and can be killed.

v1.1:
- Fixed "cannot create story" error.
- Appropriate tags added to workshop item.

v1.0.1:
- Reduced size of mod by around 1MB+ by deleting useless empty level.

v1.0:
- Immortal status removed from most child NPCs, they will also fight if they are able to.

Credits:
Larian Studios for access to the Divinity Engine.
Nexus user Sixuu for telling me about this branch of DOS nexus.