Divinity: Original Sin 2 - Definitive Edition

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Galgamos

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Galgamos

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About this mod

This mod adds new consumable "Fragile War Owl Whistles" that allow you to call these adorable little stealth operatives into battle.
Their offensive power is limited, but they can both utilize and counter stealth skills, and have a few neat tricks up their wings that can turn the tide of battle, if used at the right time.

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Do you like owls?
Do you like to play as a summoner?

Would you like to combine the two?

Well, if you'd like that, then this mod is for you.
It adds new consumable "Fragile War Owl Whistles" that allow you to call these adorable little stealth operatives into battle.
Their offensive power is limited, but they can both utilize and counter stealth skills, and have a few neat tricks up their wings that can turn the tide of battle, if used at the right time.
The whistles can be found around the world, and eventually appear in merchant inventories as well.
Should you want a more permanent way to summon these cute agents, you can craft a skillbook from a whistle and a few other ingredients!

Have fun with your cute new avian friends, as you watch them tear your enemies to shreds.


Installation:

Simply extract the mod from the .zip and put its .pak file into your "Mods" folder.
On Windows 10, this would be:
C:\Users\<YourUsernameHere>\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods
Then launch your game, select "Mods" in the main menu, and activate the file.
It is important to note that you have to move the file into the folders of the "Definitive Edition". This mod will not work for the "Classic Edition" of the game.


Addendum:

This mod is kept as light as possible. It does not require any other dependencies, not even Norbyte's ScriptExtender, though I would still recommend using the extender for the overall improvements to stability and load times it offers.

This mod utilizes many resources from within the vanilla game of D:OS2DE.
Should you install a mod that changes animations, visual effects (SFX), or statuses, this mod will likely be affected as well.
I cannot guarantee that this mod will function flawlessly for any mode other than the main campaign. I would appreciate feedback on if it does or not.