Divinity: Original Sin 2 - Definitive Edition
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SimranZenov

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tarruvi

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About this mod

The Healing Bubble Spell is a new spell added by SimranZenov, while the other packages are 2 flavors that change how the Rain spell behaves. Only install 1 version of the Rain spell.

Permissions and credits
I'm not the original mod author, these mods have been ported by myself and have been tested to be functional by myself.
So, any bugs/problems that may arise could be errors on my part in an attempt to port SimranZenov's mods.

But, I have tested these mods and they are functional in the Definitive Edition.
Bar one extra compatibility issue I have come across with one mod (May be more that I haven't come across):

< Blank >'s "Unique Loot Drops" (for some reason that I do not know) breaks the healing effect of rain.
https://steamcommunity.com/sharedfiles/filedetails/?id=2414527037&searchtext=loot

And for that, I have renamed the healing rain leading with a "Y" followed by the mod name in the Mod list.
Hoping the mod loading after everything else will nullify any more compatibility issues/conflicts.

The Healing Bubble mod name has been unchanged, as it is a new skill that did not conflict with any mods I had installed.
But, that is not to say there are mod(s) that would not break it.



Original Mod Descriptions:
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HEALING BUBBLE
(Description from the original page on the Steam Workshop)
https://steamcommunity.com/sharedfiles/filedetails/?id=1196444294&searchtext=bubble

A large AOE Healing Bubble that regenerates the health of anyone within it. [Water Skill]

Heals only allies within the bubble (not enemies)

This is my first custom skill. The skillbook has been added to vendors and the skill can also be selected when choosing your presets in the character creation screen when starting out.

Warning: Modifies the treasure tables for shopkeepers to add the skillbook. May not be compatible with any mod that modifies the same treasure tables.

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HEALING RAIN
(Description from the original page on the Steam Workshop)
https://steamcommunity.com/sharedfiles/filedetails/?id=1191995010&searchtext=bubble

This will make the Rain skill regenerate the health of those in the area of effect.
(Allies if you choose the Allies Only version, or Allies and Enemies with the Everyone version.)
Only install one version of the Rain mod.

Note: Other skill based mods which modify any value of the 'Rain' skill (range, area, cooldown, etc) will likely overwrite this mod.

Known Conflicts:
  • Fast Casting Mages
  • Unique Loot Drops
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As for how I ported these mods to the Definitive Edition, I followed this discussion/tutorial:
https://www.reddit.com/r/DivinityOriginalSin/comments/9c3tg7/comment/e59klx6/?utm_source=share&utm_medium=web2x&context=3