Divinity: Original Sin 2 - Definitive Edition
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Racke7

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Racke7

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About this mod

Sick of finding legendary gear with useless "buffs"? Then this mod is for you.

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Because of how the Randomized Loot system works in Divinity 2, the only way to make this work is by excluding what gets picked when an item is created. As a result, there's no easy way to "up the chance" of finding a certain set of "buffs" without removing other "buffs" from the equation.

However, what some people consider useless others might consider extremely useful, so making a big "these buffs have been deleted from the game"-mod feels somewhat disingenuous. My solution for this is the reason why I'm only publishing this mod here, rather than over on the Steam Workshop, namely, a fuckton of tiny mods that delete certain aspects and which can be used together or alone.

They're all named "RG_" for sorting-convenience. So, let's go down the list of what the different files do:

  • Suitable Bonus - Strength-gear will no longer have Finesse-boosts, and Finesse-gear won't have Strength-boosts, etc. Ranged will also only appear on Finesse-gloves. (This doesn't change Amulets, because they work differently.)

  • No Summon - All Summon-boosts are replaced with Warfare-boosts.

  • Extra Health - All Vitality-boosts are replaced with either Dodge or Warfare (or Block, for Shields).

  • Shitty Combat - Perseverance, Retaliation, Leadership are all replaced. Amulets/Belts get Ranged/TwoHanded/DualWielding, Helmets get Wits, Pants get Dodge, Rings get Warfare, Shield gets Block.

  • Civil - Bartering, Sneaking, Loremaster, Telekinesis are all replaced with: Warfare, LuckyCharm, Thievery, Wits, and Dodge.

  • Resist Rings - All [Element]-resist on Rings are replaced with an [Element]-boost. So Air-Resistance becomes Aerotheurge, etc. (Not compatible with "Better Rings".)

  • Better Rings - Anything on Rings that isn't something like "Aerotheurge/Wits/etc" are replaced, either with Warfare or with AP-Recovery. (Not compatible with "Resist Rings".)

  • Meta Builds - SingleHanded has been replaced with DualWielding everywhere, Ranged are only on Finesse-gloves, TwoHanded only on Strength-gloves, DualWielding exists on both Finesse- and Intelligence- gloves.

As you can probably tell, this mod doesn't let you immediately become god-level. But it DOES give you much better chance for the RNG necessary to become such. Be aware of that.

(And yes, this is compatible with things like "Extra Rune slots"-mods.)