Divinity: Original Sin 2 - Definitive Edition
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Grants correct functionality to Overpower, allowing it to strip the armour from a target *and* knock them down, rather than just one or the other.

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Allows Overpower to function as I believe it should: if your armour is greater than a target's, they will be stripped of their armour and Knocked Down.

Previously, Knocked Down would attempt to apply before the armour removal script had run; now, it will apply in addition.

Installation: copy .pak file to \Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods

Note: If used to initiate combat on the target who normally goes first, the game may softlock if they are Knocked Down. A measure has been taken to prevent this, but there's your warning.