Reworks the basic weapon skills All-In and Flurry to be slightly more useful. Requires the Norbyte extender. The damage scales with your weapon's damage and its relevant stats (Strength, Finesse, Intelligence).
All-In
Flurry
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All-In
- Consume all remaining AP to strike a mighty blow on the target, dealing [55% weapon damage] per AP expended. Attacks made from out of combat register as if 2 AP was expended.
- AP cost changed from 3 -> All remaining, CD increased from 1 -> 3, damage changed to 55% per AP expended.
Flurry
- Perform three quick strikes, each dealing [37% total weapon damage].
- AP cost reduced 3 -> 2, CD increased from 1 -> 3, damage reduced from 41% to 37% weapon damage. Still an overall buff.
Play in another language?
You can help me translate this file by heading over to my Github for the project!
Open your language's folder and then the .xml file. Click edit and begin translating away! Finally when you're done, submit it to be approved.