Divinity: Original Sin 2 - Definitive Edition
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frasdoge

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frasdoge

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About this mod

All player/party items are scaled to the players level once obtained, and on level up.

Permissions and credits
Mirrors
Does exactly as it says!

How it works
All player/party items are scaled to the player's level once obtained and on level up. This includes items already in your inventory when you load the game, meaning you will not have to start a new game for this to take effect.

Note that higher quality equipment may naturally have greater equipping requirements when leveled up. Bonuses given by the equipment such as "+1 Intelligence" etc. will also naturally increase.

The screenshots above were taken at Level 1 and Level 20 (done by using a command not available in the mod) on some basic equipment to show the effect.

Norbyte Extender
If you have the Norbyte Script Extender installed, this mod will gain the following 2 features:
  • Items higher level than the player will not be downscaled.
  • You will be able to select what rarity tiers you would like to include / exclude. See the above screenshots.

Download the Norbyte Script Extender Here

Please read!
Right now you may have noticed that items on the player / in the inventory do not have their new equipping requirements show up until the game is saved and reloaded. This exact same bug is present in the Larian Gift Bag Sourcerous Sundries!

If they ever fix that it should fix it for this too. I've created a bug report for it so we'll see what happens.

Highly Recommended Mods
No Equipping Requirements. This will completely remove the above bug and is just generally nice to have.

Play in another language?
You can help me translate this file by heading over to my Github for the project!

Open your language's folder and then the .xml file. Click edit and begin translating away! Finally when you're done, submit it to be approved. Please make a pull request for it so I'm notified right away.