About this mod
Debug Tools is a mod made for mod authors and testers. It contains a debug menu and collection of skills that you can use to debug mods in a live environment.
- Permissions and credits
- Donations
It contains a debug menu and collection of skills that you can use to debug mods in a live environment.
Current Features
- Add character points (attribute, ability, civil, talent) to a character or party, level up a character/party, generate gold.
- Regenerate or destroy trader treasure.
- Destroy items in containers, characters, or items on the ground.
- Use the most powerful of forks to slay everything.
- Teleport yourself, party, or target as far as DOS2 allows.
- Change your character creation tags.
- Add/Remove Talents.
- *Experimental* Change a character's race.
- Add all waypoints (can use this to teleport to other levels).
Notes:
- The "Item Destroyer" skill destroys all items on the target, whether they be a container or a character, or an item on the ground. This requires a Backpack of Destruction.
- Be aware that to destroy generated treasure, you need to trigger it first - so open up that chest or talk to the trader to get the items to spawn before you try to destroy them.
Usage
- Activate Debug Tools, the mods you want to test, and start a new campaign, or load an existing save.
- Upon entering the game, a special fork will be added to your inventory. Equip this to unlock the debug skills at once.
- Alternatively, you can open the DebugTools Menu (using the skill granted to you when in-game) to add/remove DT skills.
- You also gain a special backpack that destroys every item that enters it. Don't put items in here you want to keep!
Important
- Don't save over your actual saves when debugging - create a new save, just in case something goes wrong. You'll want to play the real game without Debug Tools anyhow.
- Yes, this can be used like a cheat mod, but there's mods designed for that available.
Links: