Divinity: Original Sin 2 - Definitive Edition
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iLUPPi - DrStiesel

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iLUPPi

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5 comments

  1. TheDragon13
    TheDragon13
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    in D&D demons are usually immune to poison, and yeah, holy damage? Healing?

    It seems wise to give this the undead subtype, instead of lizard racials.
  2. mq003at
    mq003at
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    I like the race. However, Demon seems too underpowered. The skills are not very useful yet having a very long cooldown.
    Here is what I suggest:

    1st:
    - Demonic Skin: cooldown 5 turns -> 2 turns. (now Huntsman/Wayfarer Demon can pick this with Glass Cannon).
    - Talent: remove Sophisticated (they have Demonic Skin anyway) and Spellsong. Replace them with All Skilled Up and Bigger and Better (Demon will have extra points to spend).
    - Abilities: Dragon Blaze and Maddening Song.

    Or 2nd :
    - Demonic Skin: cooldown 5 turns -> 4 turns, but Fire damage will heal instead
    - Talent: remove Sophisticated (he has Demonic Skin anyway) and Spellsong. Replace them with Demon and Hothead.
    - Abilities: Dragon Blaze and Dome of Protection
  3. Warlord499
    Warlord499
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    Hello there, would it be possible to add the armored version to here as well? I bought the game from gog and it's a real pain in the nether regions to download mods from the workshop via workarounds.
    1. iLUPPi
      iLUPPi
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      The armored version has a dependency on the demon kin assets mod which is not available on nexus. Sorry.
    2. darkoms666
      darkoms666
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      And you can’t take the mod from Steam, but download demon kin assets from here http://catalogue.smods.ru/archives/24026?