Divinity: Original Sin 2 - Definitive Edition
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Po1ntBlank SmoothAsFelt Original creator is BlackKnight

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Po1ntBlank

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About this mod

Increases maximum AP of party members to 8, keeps AP regen vanilla at 4, increases Max Summon Limit to 3.

(MOD WILL SHOW UP AS AP TEST IN GAME. I DO NOT KNOW HOW TO CHANGE THIS.)

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I liked the mod that increased max AP to 8, and allowed a 3 summon limit, but I didn't like starting with more AP than everyone else so I edited the mod.

It will show up as AP Test in game, throw it at the bottom of your load order.

This mod existed in the classic edition of Divinity 2, just didn't see it anywhere for the Definitive Edition.

It is incompatible with any mod that edits the character.txt. It is a bit deceptive which mods in fact edit this, so I'll try to list an example of changes that will effect/overwrite the character.txt. If there is request for a mod that conflicts with this to be merged, I will make it for you guys.

- Changing Maximum Summon Limit
- Changing Maximum AP
- Changing AP Recovery/"Starting AP"
- Changing base human, lizard, undead, etc. stats. This does not effect mods that change the stats given to you by your class choice upon character creation, but for example a mod that gives all lizards an extra 20 ft of movement speed is incompatible.
- Changing Carry Weight (It's possible there is a workaround for this. It seems to not conflict with the mod I have that increases character weight, but there is an option here to change a race's character weight)

That's all I can think of at the moment, please let me know if there are any other incompatibilities.