Fixed CTD caused by attempting to apply Ruptured Tendons to non-living objects

  • Changed apply-on-hit status effect for Daggers and Spears from Ruptured Tendons to Silenced
Daggers, Spears, and Bows
  • Removed Starting AP and AP recovery
  • Added a chance to grant Hasted to yourself on hit
  • Hasted grants +1 Starting AP, +1 AP recovery, and +2m movement per AP
  • Spears and Bows (40 perecent chance for 1 turn)
  • Daggers (20 perecent chance per dagger for 1 turn)
  • Hopefully this will balance these weapons out a little more while keeping the emphasis on striking first as well as positioning.
  • For example: initiating combat with one of these weapons has a chance to grant that character hasted, rewarding you with the 1 starting AP, but if you don’t initiate the fight, the starting bonus is forfeited.
  • This change will also encourage you to use the weapons in order to gain the bonus instead of just having them equipped to gain them… like I was doing… XD :’(
  • Shields
Replaced Shields Up Skill with Shield Rush Skill
  • Rush into battle with your shield, hitting all enemies within 3m with damage based on level and strength, taunting them while bolstering your own defenses.
  • Taunts all enemies hit
  • Grants Barbed Coat, Deflecting, and Magic Armour for 1 turn
  • Completely Restores Physical and Magic Armour
  • 2 AP cost, 3 turn CD
  • Stat Changes
    • +10 perecent blocking
    • Reflect 15 perecent of Melee damage as Physical damage
    • Stuns enemy on contact (when you’re hit)
    • Shield Rush now applies a buff called Protective Aura for 1 turn
      • Adds +10 perecent to all resistances (water, air, earth, fire, poison, physical, & piercing) to yourself only.
      • Applies Guardian Angel Aura to yourself that redirects 50 perecent of all damage received by allies within 4m to you.
      • Full restores physical and magical armor (this has no effect for Divinity Unleashed users)
      • Hopefully this will allow you to fulfill the tank role more effectively with shields by protecting allies and yourself a little better.

  • Shield Rush Skillbook Recipe
    • Sharp Rock + Sheet of Paper (neither are consumed so you can create as many skillbooks as you need)
    • The skillbook has a value of 0 to avoid exploitation.
    • No Memory cost
    • This is a workaround for shield bases added by other mods that otherwise wouldn't have Shield Rush attached to the item.

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Deejerz88

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