Divinity: Original Sin 2
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Reveurr

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About this mod

This mod makes Bosses much more resistant : their armor and vitality have been buffed.

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This mod makes Bosses much more resistant : their armor and vitality have been buffed.


Do you think that bosses should provide a challenge, not just a nice pre-combat discussion?
Do you sometimes not even notice a boss in a fight, as he dies in 1 turn?
Do you enjoy tough bosses, which can take punches without flinching?
If yes, this mod is for you.


In detail, their Physical Armor, Magical Armor and Vitality have been multiplied by 5.

For example, if a boss had :
- 100 physical armor
- 150 magical armor
- 200 vitality

He now has :
- 500 physical armor
- 750 magical armor
- 1000 vitality

Note : their damage, AP, and any other stat have not been changed.


This mod isn't (fully) compatible with an existing save, as the boss will get added armor, but will miss the extra health.

If I missed a boss, please give me his (exact) name and I'll look into it.
Thanks for your feedback.


PS : the devs have introduced a bug, when creating Unnis (the female elf character in an hidden camp, near Fort Joy's beach).
They gave her the exact same template as Alexandar, thus changing Alexandar updated her stats.
I can't edit that, as vanilla NPCs have their stats in "Read Only" mod.



Installation: Unzip the pak file, and place it here [path to your documents folder]\Larian Studios\Divinity Original Sin 2\Mods


My other mods:

- Double Monsters' Spawns
https://www.nexusmods.com/divinityoriginalsin2/mods/40/?

- Monster Madness
https://www.nexusmods.com/divinityoriginalsin2/mods/81/?

- Controls are Back!
https://www.nexusmods.com/divinityoriginalsin2/mods/32/?

- 8 AP Max
https://www.nexusmods.com/divinityoriginalsin2/mods/35/?

- (Less) Fast Casting Mages
https://www.nexusmods.com/divinityoriginalsin2/mods/44/?

- No Psychic Enemies
https://www.nexusmods.com/divinityoriginalsin2/mods/67?

- Combat XP Rebalanced
https://www.nexusmods.com/divinityoriginalsin2/mods/88/?

- Tougher Bosses
https://www.nexusmods.com/divinityoriginalsin2/mods/99/?


Q & A :

- "This mod is too hard, I can't win any fight".
This mod is meant to be played in Classic difficulty or less, it's not balanced for Tactician.
For new players, I advise finishing Act 1 first, to better understand the game's mechanics, before installing this mod on a new playthrough.

- "Can you make a version of this mod which does X instead of Y?"
I'm currently working on multiple mods and don't have time for personnal requests, sorry.

- "When loading the mod for the first time, my game takes a long time to load".
This is normal, you'll have to wait up to 10 minutes, but it'll only happen once.