Standalone, single player demo module developed during editor early access.
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Version 1.1
Updated story scripts to be compatible with 2017-12-05 game patch ( v3.0.158.595)
This story campaign is a short, single-player, multi-stage quest with multiple solutions that was developed during early access evaluation of the toolset. It's primary goal was to explore the strengths and weaknesses of the editor when two people were collaborating on a story campaign together. To that end, it was designed more with modders in mind than players as it sought to implement the core elements of creating quests and then building a not-so-serious story around that. Even so, we do hope that it will provide some mild entertainment to anyone who enjoys Divinity Original Sin 2 and its gameplay.
It's a tongue-in-cheek tale of an adventurer in search of a meal and place to rest who happens upon a cemetery where recent events have spooked the nearby villagers.