Overhaul of Sebille's default appearance featuring hand-painted textures and normals baked from a custom hi-res sculpt.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
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File credits
Larian Studios (Original Model & Textures)
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Made sometime in 2020, I always thought Sebille's face had noticeably lower fidelity compared to the other origin characters, so I used her face as sculpting practice and came out of it with a nice texture set.
I also retextured Lohse & Ifan using the a similar process.
Features new Normal and Material (Roughness/AO) Maps
Installation: The mod comes with 4 resolution options: - 512x512 (vanilla resolution), - 1024x1024 - 2048x2048 - 4096x4096
Extract the "Public" folder from the archive of your choice into the 'Data' folder in your game's directory - "[path to your game]\Divinity - Original Sin 2\DefEd\Data"
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I don't have as much time to dedicate to modding as I used to, so my ability to provide support/updates is limited. If the mod is broken or there are any glaring issues, I'll do my best to fix them, but otherwise this mod is provided as-is.
Feel free to make changes or use these textures as a base for your own mods - all I ask is that you give credit for my original work.