Divinity: Original Sin 2

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About this mod

Vampirism skills are tied to both Necromancy and Warrior tracks, and include a wide variety of buffs, debuffs and damage abilities, as well as (of course) health-stealing. It is also has great mobility, with several skills that can assist you in getting around the battlefield quickly and safely. This mod is also very Undead-friendly.

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Per popular request, a new Vampire class mod!

Vampirism skills are tied to both Necromancy and Warrior tracks, and include a wide variety of buffs, debuffs and damage abilities, as well as (of course) health-stealing. It is also has great mobility, with several skills that can assist you in getting around the battlefield quickly and safely. This mod is also very Undead-friendly - I've been play-testing as Fane.

This mod also features new 'unlockable' skill tiers at levels 2, 6, 10, 14 and 18. When you reach each of those levels, a lock icon will appear above your character's head, and a decaying heart will appear in your inventory. Consuming the heart will prompt an internal dialog where you can decide which of the available options you'd like to choose. This unlockable behavior will be available to any player that has memorized the Bite skill (level 1 / starter skill).
I've also included a healing coffin in your starting inventory, which takes the place of a normal bedroll.


Level 1:
* Slash - (Starter) Attack your enemy with physical damage and make them bleed. If another enemy is close enough to your target, they may be struck as well.
* Bite - (Starter) Sink your fangs into the neck of your enemy, causing piercing damage, and granting yourself some of their health. Progressively sets Bitten, Maimed and Ravaged statuses on subsequent hits if the previous status is still active.
* Stalk - (Starter) Jump to your enemy and make yourself invisible for one turn.
* Throw Daggers - Toss two of the daggers that you stash under your cloak.
* Hunt - Activate your heightened vampiric senses, increasing initiative, sight, hearing, accuracy, wits and chance to hit for three turns; while sniffing out invisible enemies. Protects from blinding.

Level 2 Unlocks: Supernatural
Ring of Brawn (+1 Strength, +1 Constitution, +5% Chance to Hit)
OR Ring of Agility (+1 Finesse, +1 Sneaking, +5% Dodging)
OR Ring of Willpower (+1 Intelligence, +1 Telekinesis, +5% Vitality)

Level 4:
* Bloodrush - Rush forward, hitting all enemies in your way with physical damage and causing bleeding. Leaves a trail of blood.
* Hemoglobe - Project an orb of blood at your enemy which can bounce to additional targets, leaving blood at their feet.
* Pounce - Push off the ground with your superhuman strength and attack an enemy with piercing damage.
* Bloodthirsty Blade - Enchant your target's blade with extra hunger for blood; causing extra damage, life stealing and chance of bleeding.

Level 6 Unlocks: Psychic Influence
Psychokinesis - Pick up a character or object and drop it somewhere else, doing damage and leaving a blood surface.
OR Levitate - As a vampire, you can raise yourself off the ground for short periods of time, making you immune to surfaces.
OR Always Invited - Unlock any locked door or container using the powers of your mind.

Level 8:
* Bat Swarm - Reduce visibility by summoning a swarm of bats, occluding enemies' sight and causing them damage.
* Regurgitate - Vomit up cursed blood in a cone, thereby removing several negative statuses from yourself. Does damage to characters in its path.
* Impale - Ram a wooden stake into your enemy. Set a status that deals them piercing damage when they try to walk.
* Soul Armor - Increases Magic Armour and steals more from each enemy around you.

Level 10 Unlocks: Intimidation
Haunted - Chill surrounding enemies, knowing you are a supernatural predator on the prowl.
OR Hunger - Embrace your dark nature and let your vampiric hunger show, possibly terrifying your enemies.
OR Hysteria - Target character is driven mad with fear, attacking whatever characters are closest to them.

Level 12:
* Four Course Meal - Using your vampire superspeed, zip through four enemies for a satisfying dinner.
* Enthrall - Mesmerize enemies in a cone, disarming and muting them but turning their allegiance for two turns.
* Cannibalism - Devour a corpse for sustenance.
* Blood Sigil - Sear a blood sigil into the ground that cripples and bleeds enemies, while hasting allies.

Level 14 Unlocks: Blood Magic
Bloodbath - Channel Countess Elizabeth Báthory who bathed in the blood of virgins to keep herself young. Removes diseased, decaying and burning from you and nearby allies.
OR Hot Blooded - Set your nearby enemies' blood boiling, and deal damage to each. They will explode after three turns or upon their death.
OR Bloody Redemption - Heal and gain damage incrementally for every nearby bleeding character.

Level 16:
* Bloody Barricade - Raise a wall of corpses to block your enemies.
* Exsanguinate - Drain your target of blood, dealing immense damage. Knock them out for one turn and make them weak for three.
* Turn - Turn an ally so that they can temporarily enjoy the benefits of vampirism. Grants death resistance. If they kill while turned, they'll prolong the status.
* Summon Vampire Bat - Summon a vampire bat voidwoken to do your bidding.

Level 18 Unlocks: Immunity
Blood Mist - Disappear into a blood cloud, giving yourself Freeze, Stun and Knockdown immunity for four turns.
OR Undeath - As an undead creature, make yourself invulnerable for two turns. Prevents all statuses, both positive and negative.
OR Mental Fortress - Harden your mind against Charm, Taunt and Fear attempts for four turns.

Starter Class

If you select the Vampire class at Character Creation, you'll start with the game assuming dual-wielded swords (however skills should scale with whatever weapon type you equip). The starting skills are listed above. The class comes with preset Leech talent, 1 point each in Luck and Persuasion, and 1 point each in Wits, Intelligence and Strength, but those are all changeable. The default skillset is Necromancy, Warrior and Rogue - you can change if you want, but removing Warrior will disable the starter skills.


A trader named Desdemona is available in several areas to purchase Vampire skillbooks. She has black hair, pale skin, and wears black and red.
* In Fort Joy, behind the Necromancy skill vendor's tent.
* On the Lady Vengeance, next to the stairs as you go below-decks.
* In Driftwood, on your way into the Under-tavern.
* In Arx, underneath the overhang by the toyseller's shop (near a vendor cart with a crossbow).

All skillbooks can also be found in a coffin when you first wake up on the beach (heading slightly toward the voidwoken encounter).

Huge thanks to LaughingLeader for scripting assistance and inspiration (and patience!). Several of the ideas in this class came from his original brainstorming and I couldn't have done this one without him!

This is not a *race* mod, so there are no new teeth, or injuries from garlic, etc - just relevant skills.
If you have feedback on balancing, etc, please reach out via the Discussion threads.
If you enjoy playing this class, I'd really love to hear it!