Divinity: Original Sin 2
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standardgaussian

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substandardgaussian

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Prevents charmed player characters from using the consumables in their inventory.

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Prevents charmed player characters from using the consumables in their inventory.

This mod simply adds a global game script that alters the weights for the AI system when a player character becomes charmed. The AI will always weigh using an item as "zero" for the duration of the charm effect.

This shouldn't affect charming non-PCs, who will gladly use their consumables while charmed if the AI so chooses.