About this mod
Tired of NPCs cheating by using spells that cannot be obtained by the player, but logically should? Well this is the mod for you.
- Permissions and credits
- Changelogs
If you're tired by NPCs cheating by using their exclusive, simple, yet unobtainable spells, this would be the mod for you. Any feedback and suggestions would be welcome! Requires saves to be on the latest patch!
Aerothurge
1. Translocate
2. Lightning Ball
3. Electric Ray (Suggested by Popemaster)
Geomancer
1. Earth Shard
2. Midnight Oil
3. Poison Ball (Suggested by just_Axl)
4. Lapidation (Suggested by DeathFrown)
5. Summon Poison Ooze
Pyromancer
1. Burning Blaze
2. Burning Touch
3. Immolate
4. Cursed Fireball (Suggested by VoidInsanity)
Hydrosophist
1. Ice Shard
2. Freezing Touch
3. Water Torrent
Necromancer
1. Summon Skeleton Archer
2. Summon Skeleton Warrior
3. Summon Zombie
4. Summon Bone Crusher / Troll
5. Mass Shackles of Pain
6. Resurrect (Suggested by VidDragon)
7. Skeleton Swarm / Fiery Protector (Suggested by Damashi and Ares)
8. Mute
9. Summon Parasitic Heart (Suggested by Birdovic)
10. Shade Shift (Suggested by Aknevrec)
Scoundrel
1. Levitate
Source
1. Void Glide (Added due to high demand, but requires a specific Tag to learn) (Suggested by Zaryx600 and Roche)
2. Godwoken's Blessing (AOE Bless, but 2 turns Bless status instead of 3 turns) (Suggested by Taz and Damashi)
Current Issues:
- If player's save was created from outdated patches, Deekin may not show up for some weird reason.
- Skeleton Protectors' Summon Skill lacks icons (they are still functional just click on the 1st hotbar slot)
Changes:
v1.5.1
- Source Spell Added: Godwoken's Blessing
v1.5
- Pyromancer Spell Added: Immolate (Pyro 3)
- Pyromancer Spell Added: Cursed Fireball (Pyro 3, 1 Source)
- Necromancer Spell Added: Mute (Necro 2)
- Necromancer Spell Added: Summon Parasitic Heart (Necro 2)
- Necromancer Spell Added: Shade Shift (Necro 3)
- Scoundrel Spell Added: Levitate / Winged Feet (Scoundrel 2)
- Source Spell Added: Void Glide (Sworn)
- Reduced Skeleton Swarm AP Cost from 4 to 3.
- Updated Deekin to have 4 of every book in case stock refresh fails.
v1.4
- Aerothurge Spell Added: Electric Ray (Aero 3)
- Hydrosophist Spell Added: Water Torrent (Hydro 1)
- Geomancer Spell Added: Summon Poison Ooze (Geo 2)
- Necromancer Spell Added: Skeleton Swarm (Necro 3)
- Nerfed Summon Undead Warrior and Archer Cooldown from 2 to 3 turns.
v1.3
- Geomancer Spell Added: Lapidation (Geo 2)
- Necromancer Spell Added: Resurrect (Necro 4)
- Nerfed Bone Crusher Stats and summon AP (+1) cost.
v1.2
- Aerothurge Spell Added: Lightning Ball (Aero 2)
- Geomancer Spell Added: Poison Ball (Geo 2)
- Nerfed Ice Shard Damage Multiplier by 5%
- Buffed Skeleton Archer with Huntsman Skills
- Tweaked Skeleton Warrior, replacing Onslaught with Blitz Attack
- Buffed Zombie by giving him Crawling Kiss (Disease)
- Buffed Bone Crusher (Warning: Very OP) by giving Battle Stomp and Taunt
v1.1
- 5 Necromancer spells introduced.
- Increased Deekin's inventory to have 2 of every book instead of 1.
- Deekin has also been placed on the Lady Vengeance for Acts 2 and 3, and 2nd Waypoint for Act 4.
v1.0
- Mod Released
Credits:
- Larian Studios for creating Divinity Original Sin 2, releasing their editor to the public and tutorials.
- Everyone who has played and/or provided feedback for the mod.