Divinity: Original Sin 2

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Xaelyn

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Xaelyn

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About this mod

A small mod designed for a true Lone Wolf playthrough.

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A small mod designed for a true Lone Wolf playthrough.

Grants Lone Wolf Talent at the start. 
Limits party size to just the player
Lone Wolf grants +100% Armour and Health, up from 30%. (says 50% in tooltip but is 100%)
3 Attribute points per level, up from 2. (Then x2 from Lone Wolf)
Combat ability points remain the same, 1 per level is apparently the maximum. (also x2 from Lone Wolf)
Gain a civil ability per level, up from 1 every 4 (or 5?) levels. 
Gain a talent point every 3 levels, up from every 5. 
8 ap per turn and max 10, up from 6 and 8. 

Balance may be way off, feedback appreciated.


WARNING:
Many of the changes are not tied to the Lone Wolf talent itself (including the 1 person limit), so do not enable this mod unless you are wanting to do a one person playthrough. 

Only some changes will affect an existing save; you will not get given the talent, you will not gain the extra points from levels already gained, and you will keep any existing party members but will be unable to get them back if you let them go (or if a particular point of the story lets them go for you). 
You will still be overall better off than if you were trying to solo without this mod though. 




Edits the character presets, the specific values mentioned, and the GLO_origins story code.

You can probably also bypass the party size limit using multiplayer, though there are easier ways to cheat if that's what your looking for.



Installation: Extract to Documents\Larian Studios\Divinity Original Sin 2\Mods

Also available on the Steam Workshop