Divinity: Original Sin 2
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LaughingLeader

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LaughingLeader

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About this mod

Debug Tools is a mod made for mod authors and testers. It contains a debug menu and collection of skills that you can use to debug mods in a live environment.

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Debug Tools is a mod made for mod authors and testers.
It contains a debug menu and collection of skills that you can use to debug mods in a live environment.

Changelog
Check the changelog for details on updates.

Current Features
  • Add character points (attribute, ability, civil, talent) to a character or party, level up a character/party, generate gold.
  • Regenerate or destroy trader treasure.
  • Destroy items in containers, characters, or items on the ground.
  • Teleport yourself, party, or target as far as DOS2 allows.
  • Change your character creation tags.
  • Use the most powerful of forks to slay everything.
  • A command to add all waypoints (can teleport to other levels).
  • Add/Remove Talents *New*


Notes:
  • The "Item Destroyer" skill destroys all items on the target, whether they be a container or a character, or an item on the ground. This requires a Backpack of Destruction.
  • Be aware that to destroy generated treasure, you need to trigger it first - so open up that chest or talk to the trader to get the items to spawn before you try to destroy them.

Early Release
The current form of Debug Tools is an early release - I created this for my own use, and I figured I should share it, as others may find it useful. I'll be continually adding new things to it as I come upon features I need in order to test my own mods - but feel free to make requests.

Usage
  • Activate Debug Tools, the mods you want to test, and start a new campaign, or load an existing save.
  • Upon entering the game, a special fork will be added to your inventory. Equip this to unlock the debug skills at once.
  • Alternatively, you can open the DebugTools Menu (using the skill granted to you when in-game) to add/remove DT skills.
  • You also gain a special backpack that destroys every item that enters it. Don't put items in here you want to keep!
Important
  • Don't save over your actual saves when debugging - create a new save, just in case something goes wrong. You'll want to play the real game without Debug Tools anyhow.
  • Yes, this can be used like a cheat mod, but there's probably better ones out there.

To Do

  • Create skills for retrieving data from things in the environment - character race, tags, treasure IDs, character IDs, and so on.
  • A waypoint unlocker.

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