DIVINITY: ORIGINAL SIN 2
Custom GM Levels by Too Cool For Tabletop by Jason Ashley
Divinity: Original Sin 2 » Miscellaneous
Added: 12/10/2017 - 04:17PM
Updated: 17/10/2017 - 06:17AM

1 Endorsements

8 Latest version

45 Unique D/Ls

51 Total D/Ls

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Uploaded by jasonma

Description

Last updated at 6:17, 17 Oct 2017 Uploaded at 16:17, 12 Oct 2017

Custom and modified levels designed for Game Master Mode. Feel free to offer feedback and suggestions. This is my first time modding, and I am eager to improve!

Includes:

Research Library Interior (Modified Level)
• A cozy, quiet library perfect for any research required by the party to unravel whatever mystery they are out to solve. Several placed books can be managed in GM Mode to your liking offering your players real-time clues & information to collect.

Guard Barracks Interior (Custom Level)
• The interior of a guard barracks complete with front desk, captain's office, civilian waiting room, and a prison/dungeon entrance.

Prison Interior Small (Modified Level)
• An update to an existing prison level with a design more focused on a cleaned up, organized prison to pair with the Guard Barracks Interior.

Secret Storage Room (Custom Level)
• A teeny, tiny room tucked away in secret full of crates, barrels, weapons, water, and food. Customize this room to feature any cool gear and loot for your party.

Inn Interior Small (Modified Level)
• A small inn's interior featuring two luxury rooms and one budget room featuring three beds. In my campaign, the players rent the room through someone in the tavern which is why this inn features no front desk.

Abandoned Campsite (Custom Level)
• A small, foggy abandoned campsite featuring a small river, bridge, and disheveled grounds. Lush with overgrowth and trees. Perfect for a somber roleplaying moment or an ambush!

Castle Courtyard Exterior (Custom Level)(Request)
• A slightly-rainy open courtyard within the castle walls featuring a market with stalls for potions, books/scrolls, physical weapons, and magic weapons. There is a small shrine to a fallen goddess, and an outdoor dining area for travelers seeking food and drink. The other side of the courtyard features a damaged castle wall in repair plus tents and tools for those working to fix the broken wall.

Snowy Mountain Pass (Custom Level)(Request)
• A small mining encampment amid a frozen snowy mountain pass featuring a small river and waterfall. The remnants of what might have been a larger mountain town has been frozen over and destroyed by the elements, but a few travelers have made camp in order to mine any remaining resources. Great for an ambush, roleplay moment, or just a pit stop between caves to load up on potions, food, etc. using the chests at the campsite.

Ship Lower Deck (Import/No Modifications)(Request)
• I've had several requests for the lower deck of a ship, but the tools for building this are confusing and outside of my current abilities. So, this is simply an import directly from the campaign so that people at least have something to use until I can learn how to build my own.

Secret Dungeon Room (Custom Level)
• A subterranean room hidden deep within a dungeon complete with a rope entrance for climbing down, three elevated platforms via stairs, and plenty of rubble.

Throne Room (Custom Level)(Request)
• A Winterhold-style main hall with a throne, dining tables, etc. Two tombs greet visitors at the entrance, and two correlated statues sit beyond rows of stone benches meant to be used to honor the fallen folk they represent.

Flooded Skull Cave (Custom Level)
• A cave covered in piles upon piles of skulls that is slowly flooding with water. A massive skull sits at the opposite side of the cave. This would be a great map for a big boss battle.

Upcoming:

Not sure yet.