Main files
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A saving throw system for D:OS 2 that bases your chance to resist status effects on your percentage of armor remaining, plus bonuses from talents and abilities. Full info here: https://steamcommunity.com/sharedfiles/filedetails/?id=15053
Optional files
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Additional balance changes that take ABST up a notch. Full info here: https://steamcommunity.com/sharedfiles/filedetails/?id=1521966085
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Makes a number of tweaks to Source-gaining methods in an effort to reduce the time players spend on Source chores, while making low-cost Source skills more affordable. More info here: https://steamcommunity.com/sharedfiles/filedetails/?id=1509711841
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Damaging charmed enemies dispels the effect. More info here: https://steamcommunity.com/sharedfiles/filedetails/?id=1512099626
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The Slowed effect from Oil surfaces disappears as soon as a unit leaves the surface. Full info here: https://steamcommunity.com/sharedfiles/filedetails/?id=1508436072
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Takes away the free memory slot you gain every other level in the vanilla game. If you want more memory slots you have to invest attribute points. More info here: https://steamcommunity.com/sharedfiles/filedetails/?id=1521015787
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Enemies gain two turns of immunity to a fully disabling status after recovering from that status. Players do not. More info here: https://steamcommunity.com/sharedfiles/filedetails/?id=1509259754
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Changes Teleportation so it only work against enemies who are already Shocked or Stunned, making teleportation a much less reliable means of dealing with adversaries. Full info here: https://steamcommunity.com/sharedfiles/filedetails/?id=1508439597
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Ability bonuses you granted by gear no longer let you memorize skills beyond your base level in that ability. https://steamcommunity.com/sharedfiles/filedetails/?id=1521012203