Divinity: Original Sin 2
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SniperHF

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SniperHF

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17 comments

  1. JohnUK
    JohnUK
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    No magic lamp, because nothing shows in mod list. I have the GOG version. Seems a consistent problem going back years!
  2. IcemanSR
    IcemanSR
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    Your latest 1.2 is not visible as mod in list. Old one works fine

    AH OFC file its missing .pak extension it has none

    But now it wont load save game. Its stuck endlessly in loading 15 mins and counting
    --
    sweet potato it finally loaded , really took the time tho
    1. UhuruNUru
      UhuruNUru
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      May be because it repeats the GUID, though it shouldn't matter, Windows can have issues with file paths longer than 256 characters.

      All these mods leaving the GUID in there names are needlessly complicating the mod

      The mods work just as well with ordinary names, and I renamed the first version of this
      From
      AutoSave_4d31704f-2921-4926-a46e-8cbad07a9539_4d31704f-2921-4926-a46e-8cbad07a9539.pak
      to
      AutoSave.pak

      It worked well enough for my needs, with 5 min saves.

      Now this upload missed off the .pak extension, and it still repeats the GUID twice
      The Divinity engine adds the GUID to the name, in some misguided idea that we might use two identically named mods by accident
      Inside the PAK file this mods named
      AutoSave_4d31704f-2921-4926-a46e-8cbad07a9539

      Renaming it to simply AutoSave, works just fine, and can even be done to the mod inside the PAK file, as long as all occurrences are so named, but I'd leave such things to the author unless you really know what youre doing, and don't expect author to provide support.
      PAK file can really be named anything you want.
      The contents tell the game what it needs to know, not the file name.
    2. IcemanSR
      IcemanSR
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      Its not visible as mod in list at all regardless of name without .pak at the end. I don't know how did you achieve to work my gog version doesnt see it at all
  3. warix3
    warix3
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    Something is not working right, because the mod autosaves while i'm in combat. It could be that it happens when i enter combat that was started by someone else. For example if my friend starts the combat and i join in later then it will autosave during combat and break my spells.
    1. SniperHF
      SniperHF
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      I've just uploaded a new version, might fix the issue.

      If not I'm working on some changes that should make it less buggy overall which I should have finished soonish.
  4. Khaixzer
    Khaixzer
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    I'm kind of new to modding Original Sin 2, so let me ask: Does this mod disable achievements like the Steam ones?
    1. SniperHF
      SniperHF
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      Yes. Any mod that touches story script will disable achievements. Stuff like stat mods there are ways to fudge it and have it not do so.

      Although I have no idea if it will disable Galaxy achievements.
    2. Khaixzer
      Khaixzer
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      I see, well thanks for answering my question anyways.
  5. mikegray
    mikegray
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    WOULD it actually be possible to save during combat - or initiate a save just before combat starts?

    Honest, Judge - I'm not trying to save scum! I've been having some stability issues and I don't like going back farther than necessary - and some of those fights last a LONG time!
    1. SniperHF
      SniperHF
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      The main reason I disabled auto saving in combat was because i didn't want someone to be about to click on an enemy, only to have an autosave fire off at the same time causing a misclick.

      I may look into making it optional though.
  6. TritonRM
    TritonRM
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    Great mod. Very helpful.
  7. SkyeFlyer
    SkyeFlyer
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    How do I get the magic lamp?
    1. SniperHF
      SniperHF
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      It should appear in your inventory.

      Are you loading an existing saved game?

      Also did you make sure to activate the mod on mods menu?
  8. AxellSlade
    AxellSlade
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    Where am I supposed to put the .pak file? Which folder inside Data?
    1. SniperHF
      SniperHF
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      The .pak file should go in Documents\Larian Studios\Divinity Original Sin 2\Mods
    2. AxellSlade
      AxellSlade
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      Thanks!