Disney Dreamlight Valley
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aedenthorn

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aedenthorn

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73 comments

  1. ARCC84
    ARCC84
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    how do i fix my mist , its gone into negatives and i don't know what I'm meant to do to fix this issue
    1. Presca1
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      For me it's my Dreamlight and no offer of help on this.  As it stands I can't open Sully and Mike's door in Monsters Inc.  
  2. KatieThePrincess
    KatieThePrincess
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    can we get this for Melonloader
  3. AnyaKM
    AnyaKM
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    Be careful using this mod guys, I like it but I went over a certain amount and ended up in negative numbers and couldn't fix it. I didn't get help in the Discord server either.
    I ended up restarting my save file sadly.
  4. PureDemons
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    Hi, how do I edit the cfg file?
    1. doIIydarIing
      doIIydarIing
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      Select the cfg file, right click it then click "Open with..." You should click on "more apps" with an arrow pointing downward. Scroll down until you find Notepad, then select that.
    2. PureDemons
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      Thanks, sorry for the late reply!
      I meant once I have that open, where do I put the amount I want the coins to multiply by in the script?
  5. Withzert
    Withzert
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    .
  6. scylla1234
    scylla1234
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    My currency has gone negative. I've turned the mod off and still cant get the currency to go back positive. 
    1. lynty28
      lynty28
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      Same here, this is my setting. I even tried setting the false to true but it doesn't stay.
      ## Prevent loss of currency
      # Setting type: Boolean
      # Default value: false
      PreventLoss = true
    2. axxiaa00
      axxiaa00
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      A mi me paso lo mismo, pero puedes arreglarlo de esta manera: Ve a la carpeta config, luego abre el editor de texto con el archivo ''aedenthorn.CurrencyMultiplier.cfg''. Cambia los valores de falso a verdadero: # # Evitar pérdida de moneda# Tipo de configuración: Booleano# Valor por defecto: truePreventLoss = true

      De esta forma, cuando vuelvas a vender un objeto en la tienda, el valor negativo cambiará, a las monedas de oro, que tenías antes de aplicar el mod.

      To prevent the coin from going negative, put small values ​​instead of a high number multiplier. If it says ''infinite'', change it to a monetary amount:
      ## Multiply currency by this amount
      # Setting type: Single
      # Default value: 10
      multiplier = 1000
    3. aedenthorn
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      The game has a max of 2.1 billion because it uses Int32. When it reaches this max it rolls over to negative 2.1 billion. You can set the multiplier to a negative number and it will decrease until it rolls back over.
    4. laurettexo
      laurettexo
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      How do iget out of negative dreamlight? :(
    5. Presca1
      Presca1
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      How do you config it for a negative number properly in the cfg file?  I tried negative with - in front and it didn't work.  Please help.  I can no longer buy anything and after all the hard work I put into this game, I don't want to have to start over.  There must be a way to bring it down or have a bug fix that helps with this issue.  Thanks.
  7. doIIydarIing
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    For those having problems with the game crashing on startup/not booting up at all/hookup error, you might have the wrong BepinEx version installed. I was using the x64 version which caused those exact problems to happen to me, but then I switched to x86 and it fixed itself immediately.

    I'm still having trouble getting the currency multiplier to work though lol, but at least that fixes that issue.
  8. LostGirl6713
    LostGirl6713
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    does this work with the mist added by the eternity isle dlc? 
  9. KandyKat
    KandyKat
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    I recently had to move to Melonloader since Bepinex randomly decided to not work anymore, but I seriously can't live without this and the sprint mod.

    I have no idea how to code, so I was wondering if it would be possible to make a Melonloader version of the two, if not I completely understand!

    Thank you so very much!
    1. dasimsisplayin
      dasimsisplayin
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      THIS 
  10. GalaxyWideWanderer
    GalaxyWideWanderer
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    This mod works with the Enchanted Adventure update.
    1. LoveFarmingGames
      LoveFarmingGames
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      Do you not get the following erros?

      [Message:AssemblyPatcher] Executing 0 patch(es)
      [Message:   BepInEx] Chainloader initialized
      [Warning:Il2CppInterop] GarbageCollector::RunFinalizer not found, disabling Il2CppObjectPool
      [Info   :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
      [Info   :   BepInEx] 0 plugins to load
      [Message:   BepInEx] Chainloader startup complete
      [Warning:     Unity] The referenced script (Unknown) on this Behaviour is missing!
      [Warning:     Unity] The referenced script on this Behaviour (Game Object 'Star') is missing!
      [Error  :     Unity] A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
      Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
      [Message:     Unity] Definitions.App.CurrentPlatform = WindowsPlayer, StorePlatform=steam
      [Message:     Unity] ==> Started at time:2023-09-18-04-05-18
      [Message:     Unity] UnityFileSystem : InitFileSystem Start
      [Message:     Unity] using following persistent path in standalone mode: C:/Users/Admin/AppData/LocalLow/Gameloft/Disney Dreamlight Valley
      [Message:     Unity] UnityFileSystem : InitFileSystem End True
      [Message:     Unity] UnityFileSystem : InitFileSystem Start
      [Message:     Unity] UnityFileSystem : InitFileSystem Start
      [Message:     Unity] UnityFileSystem : InitFileSystem Start
      [Message:     Unity] protodb reload done!
      [Message:     Unity] UnityFileSystem : InitFileSystem Start
      [Message:     Unity] [2023-09-18-01:05:18:790] Boot.Awake
      [Message:     Unity] [2023-09-18-01:05:18:804] last gameloft TitleId : 997EB
      [Message:     Unity] [2023-09-18-01:05:18:805] last gameloft PlayFabId : 3791CCCD1894DB7E
      [Warning:     Unity] Failed to create agent because there is no valid NavMesh
      [Error  :     Unity] NullReferenceException: Object reference not set to an instance of an object.

      After pressing "Continue" more appears:

      [04:06:19 ERR [Meta] [ItemSpawningInVillage] Unable to find valid position for ActivityItem/CraftingMaterial/Basic!SoftWood on grid 8
      [04:06:19 ERR [Meta] [ItemSpawningInVillage] Unable to find valid position for ActivityItem/CraftingMaterial/Basic!SoftWood on grid 8
      [04:06:19 ERR [Meta] [ItemSpawningInVillage] Unable to find valid position for ActivityItem/CraftingMaterial/Basic!SoftWood on grid 5
      [04:06:19 ERR [Meta] [ItemSpawningInVillage] Unable to find valid position for ActivityItem/CraftingMaterial/Basic!SoftWood on grid 5
      [04:06:19 ERR [Meta] [ItemSpawningInVillage] Unable to find valid position for ActivityItem/CraftingMaterial/Basic!HardWood on grid 8
      [04:06:19 ERR [Meta] [ItemSpawningInVillage] Unable to find valid position for ActivityItem/CraftingMaterial/Basic!HardWood on grid 8
      [Warning:     Unity] Invalid Layer Index '-1'
      [Warning:     Unity] Failed to create agent because it is not close enough to the NavMesh
      [Warning:     Unity] Failed to create agent because it is not close enough to the NavMesh
      [Warning:     Unity] Failed to create agent because it is not close enough to the NavMesh
      [Warning:     Unity] Failed to create agent because it is not close enough to the NavMesh
      [Warning:     Unity] Failed to create agent because it is not close enough to the NavMesh
      [Warning:     Unity] Failed to create agent because it is not close enough to the NavMesh
      [Warning:     Unity] Failed to create agent because it is not close enough to the NavMesh
      [Warning:     Unity] The AnimationClip 'vfx_MiningRock_reveal' used by the Animation component 'MiningRock (11)' must be marked as Legacy.
      [Message:     Unity] Default clip could not be found in attached animations list.
      [Warning:     Unity] The AnimationClip 'vfx_MiningRock_reveal' used by the Animation component 'MiningRock (12)' must be marked as Legacy.
      [Message:     Unity] Default clip could not be found in attached animations list.
      [Warning:     Unity] The AnimationClip 'vfx_MiningRock_reveal' used by the Animation component 'MiningRock (10)' must be marked as Legacy.
      [Message:     Unity] Default clip could not be found in attached animations list.
      [Warning:     Unity] The AnimationClip 'vfx_MiningRock_reveal' used by the Animation component 'MiningRock (1)' must be marked as Legacy.
      [Message:     Unity] Default clip could not be found in attached animations list.
      [Warning:     Unity] The AnimationClip 'vfx_MiningRock_reveal' used by the Animation component 'MiningRock (1)' must be marked as Legacy.
      [Message:     Unity] Default clip could not be found in attached animations list.
      [Warning:     Unity] The AnimationClip 'vfx_MiningRock_reveal' used by the Animation component 'MiningRock (12)' must be marked as Legacy.
      [Message:     Unity] Default clip could not be found in attached animations list.
      [Warning:     Unity] The AnimationClip 'vfx_MiningRock_reveal' used by the Animation component 'MiningRock (7)' must be marked as Legacy.
      [Message:     Unity] Default clip could not be found in attached animations list.
      [Warning:     Unity] The AnimationClip 'vfx_MiningRock_reveal' used by the Animation component 'MiningRock (10)' must be marked as Legacy.
      [Message:     Unity] Default clip could not be found in attached animations list.
      [04:06:25 ERR [glPlayFab.PlayFabSysHttp] [PFB][15][EntityFileOperationPending]An operation is already pending for this file, you must either complete that operation or abort it before performing a new operation.
      [Warning:     Unity] The referenced script (Mdl.Ui.CollectionTooltipElementTester) on this Behaviour is missing!
      [Warning:     Unity] The referenced script on this Behaviour (Game Object 'CollectionTooltipElementRect') is missing!
      [Warning:     Unity] The referenced script on this Behaviour (Game Object 'CollectionTooltipElementRect') is missing!
    2. aedenthorn
      aedenthorn
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      Those messages have nothing to do with this mod - according to that log, this mod isn't even installed
    3. LoveFarmingGames
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      Everything works, somehow got it fixed.
      But, the multipliers apply only while holding Leftshift, changed it to W
      Is there a way to just have it enabled witout pressing anything?
    4. dasimsisplayin
      dasimsisplayin
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      Have you figured out a fix?