Disciples 3: Reincarnation

File information

Last updated

Original upload

Created by

fawahar

Uploaded by

Fawahar

Virus scan

Safe to use

Tags for this mod

About this mod

Disciples 3 Defenders of the Faith is designed with the idea to provide more challenging gameplay, and bring back some of the disciples 2 nostalgia elements, as much as possible, while retaining the original disciple 3 gameplay structure, plus innovating in its own creative ways at places where gaps in the original game exist.

Permissions and credits
Goal of Defenders of the Faith: Change the gameplay in a such way that it makes it much more exciting for both single and multiplayer, yet retain its original Disciples 3 composition, so it does not feel like much different than the original game.

Lore of Defenders of the Faith: Retain general Lore, but incorporate its own shade(my perspective) and deviation, mainly trough changing/adjusting/improving the ideas behind units, leaders and spells(lorewise).

Gameplay of Defenders of the Faith: Keep the fundamentals which are tied with the Disciples 3 core system, but add all new tactics, maneuvers, thus creating unique situations for the player, which by itself gives the fresh experience of already good game, modded properly.

Special Ideas of Defenders of the Faith: Innovate to the point where the mod brings exaltation in the player, yet remain focused not to loose itself in wrong(or too much extreme) turns and twists, which can lead to player's frustration and emotional demise.

Future of Defenders of the Faith: To be examined thoroughly and as much time allows, for inconsistencies and maybe even blunders in the gameplay, and fix such. Also, polish the visuals and "general gameplay" feel of the game while being true to its core ideas and still following of the Disciples series values and morals, which are incomparable to any other game.

Now in more simple words, what I have exactly done here is: Took all gameplay parts, divided them in sections and optimized and innovated in each section. This varies from the trivial stats balance of a level 2 spell or neutral unit to the grandiose change of the Demons faction leaders and the complete change of the Undead Hordes specter/archer unit tree. Not a single unit/spell/item/map object was left unchecked. Some of them I left as they were, since I find them fitting the rest of the changes, and as well I find them very nicely designed. Yet that would not be more than 15-25% of the whole game environment. The rest has been either completely redesigned or balanced and adjusted with the smallest margin, my testing abilities allow. So, yes, the mod heavily needs a true presentation to the player of this amazing game, thou only time will tell when I can provide such a luxurious addition.

I haven't made videos on anything gameplay related, but you can enjoy some quality ambient recording.



Here is the install path for your disciples mods. I highly recommend using New Era Music as well! Note: in the download the mod
file will be named "def0.1.vdpack" or similar, on the photo it has been just renamed. After installing the file, you need to activate 
the mod from the game menu "expansions" and restart the game. Additional maps can be added in similar manner, as shown: