About this mod
Rewrite of the DirectX11 shaders to allow control over bloom, depth of field, vignette, color grading, and enable real HDR by means of RenoDX.
- Requirements
- Permissions and credits
- Mirrors
- Donations
General:
- 3 customizable presets with an "Off" preset for comparisons.
- Realtime sliders
- Shader based color grade tools, allows adjustment of the game's final image without affecting the UI.
- Bloom, depth of field and vignette slider.
Tone Mapper:
- RenoDRT Tone Mapper - Preserves the game's original look with proper tone scaling and hue preservation.
- Peak Brightness Slider - Defines peak HDR brightness in nits, should be adjusted according to your display.
- Game Brightness Slider - Sets the value of 100% white in nits. This is the game's SDR brightness value, or "paper-white" value. Defaults to 203 nits.
- UI Brightness Slider - Sets the peak brightness of all UI elements in nits. Defaults to 203 nits.
Color Grading:
- Exposure
- Highlights
- Shadows
- Contrast
- Saturation
- Highlight Saturation
- Blowout - Controls highlight desaturation due to overexposure.
- Flare - Flare/Glare compensation.
Effects
- Bloom Slider - Allows adjustment of the bloom intensity.
- Depth of Field Slider - Allows adjustment of the depth of field effect in the service area.
- Vignette - Allows vignette to be enabled or disabled. Also includes a custom mode that reduces the effects of vignette on highlights.
Installation
Installation is pretty straightforward if you've ever used ReShade before. If you have any issues, feel free to join HDR Den Discord server and let me know in the "RenoDX: DiRT Rally 2.0" forum thread in "hdr-mods-forum."
- Download ReShade. If using the ReShade installer, point it to "dirtrally2.exe." If extracting the installer to get the dlls, rename ReShade64.dll to dxgi.dll and place it next to the game executable. No ReShade effects are required.
- Place renodx-dirtrally2.addon64 in the same directory, next to ReShade's dxgi.dll and the game executable.
- Run game.
- Press HOME on your keyboard to access the ReShade UI. If installed correctly you should see a tab labeled "RenoDX."
Notes
Be sure to set the in-game brightness slider to the default value of 1.00. The mod handles all gamma correction correctly and no further user adjustment is required, so values other than 1.00 will give worse than intended results.
Screenshots are currently outdated.
About RenoDX
RenoDX, short for "Renovation Engine for DirectX Games", is a toolset to mod games. Currently it can replace shaders, inject buffers, add overlays, and write user settings to disks. Because RenoDX uses Reshade's add-on system, compatibility is expected to be pretty wide. Using Reshade simplifies all the hooks necessary to tap into DirectX without worrying about patching version-specific exe files. The source code is available on GitHub.
About Me
I am an HDR enthusiast with no programming experience prior to making this mod. As HDR is becoming more accessible and affordable, the lack of proper HDR support in games is unacceptable. Upon learning of RenoDX and trying out some mods others have created using it I decided to try learning how to do so myself. This is my second RenoDX mod, and I am currently working on multiple other projects including Assetto Corsa/Assetto Corsa EVO, Automobilista 2 and Street Fighter 6.
If you'd like to support me, you can do so at my Ko-Fi. You can also support the creator of RenoDX, ShortFuse, here.
If you have any questions or need help, I'm more than happy to assist, just leave a message in the Discord thread mentioned earlier.
Credits
A big thanks to ShortFuse and Marat who helped me find my footing with RenoDX, as well as the RenoDX dev community as a whole for being very kind, helpful and knowledgeable in all things HDR.
Lilium for making the HDR analysis tool, which is extremely helpful for doing anything HDR related.
Video Preview
Screenshots
These images are in HDR and must be viewed in a Chromium-based browser with HDR enabled within Windows settings. Each pair of screenshots is a comparison of SDR and HDR.









