DiRT 3
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Miczelov

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Miczelov

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About this mod

Mod that adds Subaru Impreza WRC cars, from seasons 2007&2008 to the game.

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Subaru WRC Mod
Made by Miczelov

Mod adds:
+ New car: Subaru Impreza WRC S12
+ New car: Subaru Impreza WRC S14
+ New team in DiRT Tour mode: Subaru World Rally Team
+ New team in DiRT Tour mode: F1RST Motorsport
+ Entries for new cars&team; in language files + some changes in cars & groups names.
+ version for normal (Steam) game!

- version with integrated ACAT4 mod hopefully will be released soon.

I'll be honest - I used 3d models of Gymkhana cars (they're based on WRC cars, so they fit almost perfect). Everyone knows there is no possibility to add completely new 3d models to EGO-Engine for now. ;/
But Ryder made tools to edit database, language, texture, restriction files, and most important for me, when working on this mod: physics files. So when I was working on mod, I focused on what I can to do new: liveries and physics for them, and adding them as NEW cars.
Most important thing in this mod is that I found a way to not overwrite cars which are already in game, but to add them (like I said) as completely new ones. I was successfully edited database, and database restrictions, so that the game could "see" new cars, and players can use them.
Cars ofc have new physics which are mostly based on existing in game WRC cars. But in future I want to give them much more of their own characteristic. (need to learn more about it to make them completely new) :)

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In unknown future:
- make version working with Ultimate Mod by BSY CZE (already have permission to use it :) ), also making convertion of this mod to Steam version of DiRT 3.

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!IMPORTANT!

To my mods I always implement JoneSoft Generic Mod Enabler (JSGME), so after installation they are very easy to activate, and deactivate (you even don't need to do backup of original files!).
Please, leave your feedbacks in comments - I want to know what do you think about mod, if there some bugs which I did't noticed (I was working on mod alone, so it's possible), and know your propositions of what to do in next versions :)

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WARNING:
If you try to play Multiplayer in ONLINE mode with activated mod, game will lost connection to server. Fortunately it's not permamently - if you restart game with deactivated mod, ONLINE mode should work fine.
This is why I added Mod Enabler - with this tool you can easily activate, and deactivate mod anytime.
PS: I didn't tested it, but mod probably CAN be used if you play in LOCAL NETWORK mode, and it definietly CAN be used in Split Screen. :)

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Known bugs:
- sometimes mod causes locking cars from DLCs - after disabling mod in JSGME everything is back to normal.
Since in last few years many things changed in my life (married, started family, got better, but also more time-consuming work) I cant promise when I fix this, but hopefully this day will come soon, when I spend next dozen oro more hours editing database, find solution, and release updated version.

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If you like my mod, and want to thank me somehow for making it, or you want to encourage me to get back to working on it, you may consider some donation via PayPal: link