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Mystikal1991

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Mystikal1991

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About this mod

Allow to change the rarity of sparkling Bug and Fishes. It also allow them to spawn without Bountiful Wish

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Brief disclaimer: you need to change the values in the config files to have some effect. The default values of this mod are the same that in the vanilla game

INSTALLATION

  • Install BepInEx 6.0.0-pre.1 using the tool and run the game once
  • Download and Install "Shiny Manager" using Vortex or by copying "mystikal.dinkum.ShinyManager.dll" into "BepInEx\plugins\" folder
  • Run the game again, it will create the file "BepInEx\config\mystikal.dinkum.ShinyManager.cfg"
  • Open this file with a text editor and change the values according to the section "Setting the rates"

SETTING THE RATES

Inside the config file at BepInEx\config\mystikal.dinkum.ShinyManager.cfg you will find NexusID (leave this value as is) and 4 values
  • NoWishBugRatio
  • NoWishFishRatio
  • BountifulWishBugRatio
  • BountifulWishFishRatio
  • AllowSpawnAfterLate

The first 2 values affect the game while you DON'T have the Bountiful Wish active, while the other 2 affect the game when Bountiful Wish is active

The game will use those values to check if a Bug/Fish is sparkling or not. For example, while Bountiful Wish is active, by default BountifulWishFishRatio is 75. This will mean that 1 fish every 75 spawned will be sparkling

Following this logic, THE HIGHER THE NUMBER IS, THE LOWER THE CHANCE OF FINDING ONE

I know this may be counterintuitive, but it allows to deal only with integer number. 

So, for example, if you want 25% of fish to be sparkling, you need to set BountifulWishFishRatio to 4, so 1 every 4 fish will be sparkling

If you set any of this values to 0, it will disable the relative sparkling fish/bug 

Finally, AllowSpawnAfterLate allow sparkling bug/fish to spawn after being Late. By default the game doesn't spawn new sparkling bug/fish at this time (but will not remove existing ones)

SUGGESTED RATES

For a pretty balanced game, I suggest leaving the Bountiful Wish Ratio as is, and set both No Wish Ratio at 3 times their Bountiful Wish counterpart. This way, while Bountiful Wish is not active, it will be 3 times less common to find a sparkling fish, but still possible. So
  • NoWishBugRatio = 105
  • NoWishFishRatio = 225
  • BountifulWishBugRatio = 35
  • BountifulWishFishRatio = 75