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Emu

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Emuhel

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D2RMM Mod: Multiboss triples all superunique bosses in Diablo II: Resurrected, making each appear three times per game for extra challenge and loot.

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Multiboss is a mod for Diablo II: Resurrected that makes every superunique boss appear three times per game, dramatically increasing the challenge and loot opportunities throughout your adventure.

Affected Superunique Bosses:

Act I
  • Corpsefire
  • Bishibosh
  • Blood Raven
  • Bonebreaker
  • Coldcrow
  • Rakanishu
  • Treehead Woodfist
  • Griswold
  • The Countess
  • Pitspawn Fouldog
  • Flamespike the Crawler (Outer Cloister; originally a removed monster)
  • Bone Ash
  • The Smith
  • Andariel
Act II
  • Radament
  • Bloodwitch the Wild
  • Fangskin
  • Beetleburst
  • Coldworm the Burrower
  • Fire Eye
  • Dark Elder
  • The Summoner
  • Ancient Kaa the Soulless
  • Creeping Feature
  • Duriel
Act III
  • Witch Doctor Endugu
  • Stormtree
  • Battlemaid Sarina
  • Icehawk Riftwing
  • Sszark the Burning
  • Ismail Vilehand
  • Geleb Flamefinger
  • Toorc Icefist
  • Wyand Voidbringer
  • Maffer Dragonhand
  • Bremm Sparkfist
  • Mephisto
Act IV
  • Izual
  • Hephasto the Armorer
  • Infector of Souls*
  • Grand Vizier of Chaos*
  • Lord De Seis*
  • Diablo*
    *(These bosses only appear three times if the “Diablo files” setting is enabled.)

Act V

  • Dac Farren
  • Shenk the Overseer
  • Eldritch the Rectifier
  • Thresh Socket
  • Eyeback the Unleashed
  • Sharptooth Slayer
  • Frozenstein
  • Bonesaw Breaker
  • Snapchip Shatter
  • Pindleskin
  • Nihlathak
  • Baal
For more details about the complete list of superunique bosses, please see Super Unique Monsters (Diablo II).

Known Issues:
  • Diablo’s Seals: Multiplying the seal bosses in Chaos Sanctuary breaks the seals, preventing Diablo from spawning. To address this, the mod can spawn seal-independent versions of these bosses. If you want the seals to work as in the original game, disable the “Use diablo files” option in the settings.
  • Baal’s Minions: Due to technical limitations, Baal’s minions do not spawn three times.
  • Both Andariel and Izual have the effect where, upon their death, they kill almost all nearby monsters - including their own clones.