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TKY

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takillyax

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About this mod

Inscribe Runewords into your Normal, Magic or Rare items

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I never liked the runeword system. It forces you to use white socketed items as a base and the resulting item is basically the same for everyone (with slight stat variations)

With this new system i propose, you can find strong magic or rare items in which you can inscribe your runeword, making your items truly unique.

How does it work?
Simple: you just put the item you want to inscribe in the Cube together with the rune combination and you transmute them into a Runed Item.

In order to avoid making items obscenely overpowered I distilled the old runewords and took only their core properties. Each formula can be found below. Please note that not all the old runewords are included (a lot of them would just be duplicated based on this new method).

I tried to keep the formulas to Low to Mid tier runes, in order to encourage you to use them as much as possible, and i also changed some runewords to make them more interesting (while toning down some of the more overpowered ones)

The high tier runes can still be socketed in your Runed Items since you will get sockets if you use normal or magical bases, and the rare items you can still socket at Larzuck.

When inscribed, normal item bases will get the maximum number of sockets, magic items will get 1 to 3 sockets, rare items will not get any new extra sockets.

Ancient's Pledge
    Ral + Ort + Tal    
    Shields    
            50% Enhanced Defense            
            15% of Damage Goes to Mana

            
Black
    Thul + Io + Nef    
    Clubs, Hammers, Maces    
            50% Enhanced Damage
            40% Chance of Crushing Blow
            + 1 Corpse Explosion

            
Fury    
    Mal + Um + Eth    
    Melee Weapons    
            100% Enhanced Damage
            40% Increased Attack Speed
            +1 to Berserk
            

Holy Thunder
    Eth + Ral + Ort + Tal    
    Scepters    
            5 to Maximum Lightning Resistance
            +3 to Holy Shock
            20% CTC lvl 20 thunder storm
            

Honor
    Amn + El + Ith + Tir
    Melee Weapons    
            25% Deadly Strike
            50% Enhanced Damage
            1 to All Skills
            

King's Grace
    Amn + Ral + Thul    
    Swords, Scepters    
            100% Damage Against Demons
            100% Damage Against Undead
            

Leaf
    Tir + Ral    
    Staves    
            3 to Fire Skills
            3 to Warmth
            

Lionheart
    Hel + Lum + Fal    
    Body Armor    
            50% Enhanced Damage
            12 HP/level
            lvl 3 Dodge
            

Lore
    Ort + Sol    
    Helms    
            1 to All Skills
            2 to Mana After Each Kill
            

Malice
    Ith + El + Eth    
    Melee Weapons    
            100% Chance of Open Wounds
            -100 Monster Defense per Hit
            

Melody
    Shael + Ko + Nef
    Missile Weapons    
            300% Damage Against Undead
            5 multi shot
            Knockback
            

Memory
    Lum + Io + Sol + Eth
    Staff    
            33% Faster Cast Rate
            Increase Maximum Mana 20%
            3 Energy Shield
            

Nadir
    Nef + Tir
    Helms
            15% CTC lvl 3 Weaken on getting hit
    10% Faster Cast Rate
            50% Enhanced Defense
            

Radiance
    Nef + Sol + Ith    
    Helms    
            15% CTC lvl 5 Static Field on getting hit
            Cannot be Frozen
            

Rhyme
    Shael + Eth
    Shields    
            20% Increased Chance of Blocking
            40% Faster Block Rate
            Cannot be Frozen
            

Silence    
    Dol + Eld + Hel + Ist    
    Weapons    
            150% Enhanced Damage
            All rez 20%
            Hit Blinds Target +33
            

Smoke    
    Nef + Lum    
    Body Armor    
            15% CTC lvl 1 Cloak of Shadows on getting hit
            FHR 20
            280 Defense vs. Missiles
            

Stealth    
    Tal + Eth    
    Body Armor    
            25% Faster Run/Walk
            25% FCR
            

Steel
    Tir + El
    Swords, Axes, Maces, Claws, Daggers    
            25% Chance of Open Wounds
            25% Increased Attack Speed
            

Strength
    Amn + Tir    
    Melee Weapons    
            25% Chance of Crushing Blow
            Lvl 3 Strength Aura when equipped
            

Venom
    Tal + Dol + Mal    
    Weapons   
    50% Chance of Open Wounds
            Prevent Monster Heal
            -100% monster poison resistance
            

Wealth
    Lem + Ko + Tir
    Body Armor    
            300% Extra Gold from Monsters
            100% Better Chance of Getting Magic Items
            

White
    Dol + Io
    Wands    
            1 to all skills
            20% Faster Cast Rate
            15% chance to cast lvl 20 Bone armor when hit
            

Zephyr
    Ort + Eth
    Missile Weapons    
            17% Chance to Cast Level 1 Twister When Struck
            33% ED
            25% Run/Walk
            

Chaos
    Fal + Ko + Um
    Katars    
            1 to Whirlwind
            25% Chance of Open Wounds
            100 ED%
            

Crescent Moon
    Shael + Um + Tir
    Axes, Swords, Polearms, Spears    
            7% Chance to Cast Level 13 Static Field on Striking
            -35% to Enemy Lightning Resistance
            Ignore Target's Defense
            

Delirium
    Lem + Ist + Io
    Helms    
            2 to All Skills
            10% Chance to Cast Level 50 Delirium When Struck
            14% Chance to Cast Level 13 Terror When Struck
            

Duress
    Shael + Um + Thul
    Body Armor
            5 Blade Shield
            15% Chance of Crushing Blow
            33% Chance of Open Wounds
            

Passion
    Dol + Ort + Eld + Lem
    Weapons    
            1 to Zeal
            3 Heart of Wolverine
            100% Enhanced Damage
            

Splendor
    Eth + Lum
    Shields
            1 to all Skills
            10% Faster Cast Rate
            Regenerate Mana 15%
            

Stone
    Shael + Um + Pul + Lum
    Body Armor    
            150% Enhanced Defense
            360 Defense Vs. Missile
            16 Clay Golem
            

Voice of Reason
    Lem + Ko + El + Eld
    Swords, Maces    
            -24% to Enemy Cold Resistance
            Cannot Be Frozen
            15% Chance to Cast Level 13 Frost Nova on Striking
            

Edge
    Tir + Tal + Amn
    Missile Weapons    
            Level 15 Thorns Aura when Equipped
            Reduces All Vendor Prices 15%
            5 Iron Maiden
            

Harmony
    Tir + Ith + Sol + Ko
    Missile Weapons    
            Level 10 Vigor Aura when Equipped
            6 to Valkyrie
            150% Enhanced Damage
            

Insight
    Ral + Tir + Tal + Sol
    Staves    
            Level 12 Meditation Aura when Equipped
            35% Faster Cast Rate
            150% ED
            

Lawbringer
    Amn + Lem + Ko
    Swords, Hammers, Scepters
            20% Chance to Cast Level 15 Decrepify on Striking
            Level 17 Sanctuary Aura when Equipped
            Slain Monsters Rest in Peace
            

Oath
    Shael + Pul + Mal + Lum
    Swords, Axes, Maces
            Indestructible
            150% Enhanced Damage
            Ethereal
            

Obedience
    Hel + Ko + Thul + Eth
    Polearms, Spears
            30% Chance to Cast Level 21 Enchant when you kill an enemy
            -25% to Enemy Fire Resistance
            150% Enhanced Damage
            

Spirit
    Tal + Thul + Ort + Amn
    Swords, Shields    
            25% Faster Cast Rate
            55% Faster Hit Recovery
            100 to Mana
            

Cure
    Shael + Io +  Tal
    Helms    
            Level 1 Cleansing Aura when Equipped
            30% Poison rez
            

Bulkwark
    Shael + Io + Sol
    Helms
            Physical Damage Received Reduced by 15%
            Increase Maximum Life 5%
            

Wisdom
    Pul + Ith + Eld
    Helm
            33% Piercing Attack
            Cannot Be Frozen
            

Enigma
    Jah + Ith + Ber
    NORMAL Armors only ! - you will get 4 sockets anyway in elite bases.
            +1 to Teleport