Small mod meant to nerf some low-cost overpowered rune-words and to buff some of the underwhelming ones.
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Changelogs
Version 2.0
Radiance - Removed the +5 Light Radius and added 25% CtC level 10 Static Field when struck.
Venom - Added -20% to -25% Enemy Poison Resistance, Removed the Charges of Poison Nova and Poison Explosion, added Poison Dagger and Venom as +25 Open skills.
Myth - Removed CtC Howl, added 25% CtC level 5 Battle Cry when struck and increased the level of Taunt to 15"
Bone - Removed the CtC Bone Spear, Increased the CtC Bone Armor to 25%, Increased Bone Armor to level 15 and added +1 Corpse Explosion as open skill.
Wind - Increased the ED to 220% - 300%, removed the CtC Tornado, added 100% CtC Twister on strike, removed the Twister charges and added +20 to Hurricane as Open skill.
Rain - Removed the CtC Twister, increased the CtC Cyclone Armor to 25% and added +10 Oak Sage as open skill.
Principle - Increased the CtC Holy Bolt to level 30 , increased the damage to Undead to 100%-200% and added +10 Sanctuary aura when equipped.
Enlightenment - Removed the CtC Fireball, increased the CtC Blaze to 15%, added 25% CtC level 25 Hydra on strike, removed +1 Warmth and added +10 Fire Mastery as open skill.
Treachery - Added +1 Mind Blast as open skill
Version 1.1
Treachery - Venom level reverted back to level 15
White - Removed the + 3 Poison & Bone skills
Heart of the oak - can be created only in staves
Stealth - changed the "10% CtC Dim vision" to "10 Charges of level 4 Dim Vision"
Version 1.0
Leaf - 3 fire skills changed to 1 fire skill
Spirit - 2 to all skills completely removed
Stealth - removed the FCR and FHR, increased the Maximum Stamina to 50 & added 10% chance to cast Dim Vision when struck
Insight - removed the Enhanced Damage, the Attack Rating and the Crit Skill.
Treachery - removed completely the chance to proc Fade and increased the Venom level to 30
Mosaic - changed the 50% chance to not consume charges to 15%.
Small mod meant to nerf the overpowered rune-words Leaf, Spirit, Stealth, Insight, Treachery, Mosaic, White and Heart of the Oak. These rune-words are very cheap to make and very powerful for caster builds, basically making any other rare or unique items obsolete at their level.
In version 2.0 i also buffed the underpowered rune-words Radiance, Venom, Myth, Bone, Wind, Rain, Principle and Enlightenment.
Please refer to the change log for a complete list of changes. The modification is modular, so you can choose which ones you want to use ( or not 🙂 )
Important ! The changes will not apply to already created rune-words (that's not how the game works), you will have to create the rune-words after the mod is enabled.