Diablo II: Resurrected
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Last updated

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Created by

Caleb and Friends

Uploaded by

cale6

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Safe to use

Tags for this mod

About this mod

Lots of bug fixes & performance enhancements. For those who are hating on the new update, you should be grateful.

Permissions and credits
Tell me what you do for love, loyalty & passion of? All the memories collected, moments you could never touch.

Discord
https://discord.gg/X8RNYUTcdR

Credits
Caleb & Friends Loot Filter (13 Languages)

Apparently there's some .cloth & .sprites that were changed too. Thanks to some Korean for finding these, which can be found here.

NOTE: Download the .TXT file for a cleaner view of the update.

data\global\ui\layouts\pauselayouthd.json
"filename": "PauseMenu\\descriptor-18", >> "filename": "PauseMenu\\age-descriptor",
data\global\ui\layouts\controller\uiswitcherhd.json
"filename": "PauseMenu\\descriptor-18", >> "filename": "PauseMenu\\age-descriptor",
data\hd\bvt\vfx
fx_uv_atlus_alpha_billboard.particles
fx_uv_simple_billboard.particles
fx_uv_simple_liquid_mesh.particles
data\hd\bvt\vfx\sampler_test_vfx
sampler_alpha_mask_clamp.particles
sampler_alpha_mask_wrap.particles
sampler_alpha_remap_clamp.particles
sampler_alpha_remap_wrap.particles
sampler_base_clamp.particles
sampler_base_wrap.particles
sampler_blend_mask_clamp.particles
sampler_blend_clamp.particles
sampler_blend_mask_wrap.particles
sampler_blend_wrap.particles
sampler_gradient_mask_clamp.particles
sampler_gradient_mask_wrap.particles
data\hd\bvt\vfx\vfxperformanceroom\defaultmeshvfx
vfx_bonearmor_front_bvt.particles
vfx_bonewall_bvt.particles
vfx_shrine_stamina_looping_bvt.particles
data\hd\bvt\vfx\vfxperformanceroom\liquidvfx
mosquito_death_bloodspray_bvt.particles
vfx_crowsnest_death_blood_pool_bvt.particles
vfx_maggotegg1_death_bvt.particles
vfx_maggotegg1_death_larva_bvt.particles
data\hd\bvt\vfx\vfxperformanceroom\ubervfx
fx_holyfire_overlay_bvt.particles
fx_holyshield_bvt.particles
fx_ice_blizzard_missile_bvt.particles
vfx_fire_large_bvt.particles
data\hd\character\enemy\maggotqueen1.json
"path": "data/hd/vfx/textures/fluid/T_FX_fluid_blood_spray_02_NRM.texture" >> "path": "data/hd/vfx/Library/PopcornFXCore/Materials/DefaultTextures/Distort.texture"
"path": "data/hd/vfx/textures/fluid/T_FX_fluid_blood_tile_04_NRM.texture" >> "path": "data/hd/vfx/textures/gradient/T_FX_Brown_Dust_Gradient_02.texture"
data\hd\character\enemy\bloodgolem\animation
combined.animations
data\hd\character\enemy\bloodraven\animation
combined.animations
data\hd\character\enemy\cantor1\animation
combined.animations
data\hd\character\enemy\izual\animation
combined.animations
data\hd\character\npc\act2female.json
"path": "data/hd/character/npc/act2female/textures/act2female_vest_ALB.texture"
"path": "data/hd/character/npc/act2female/textures/act2female_vest_NRM.texture"
"path": "data/hd/character/npc/act2female/textures/act2female_vest_ORM.texture"
data\hd\character\npc\act2male.json
"path": "data/hd/character/npc/act2male/textures/act2male_shirt_lit_alb.texture"
"path": "data/hd/character/npc/act2male/textures/act2male_shirt_lit_nrm.texture"
"path": "data/hd/character/npc/act2male/textures/act2male_shirt_lit_orm.texture"
data\hd\character\npc\act3male.json
"path": "data/hd/character/npc/act3male/textures/act3male_sack_alb.texture" >> "path": "data/hd/character/npc/act3male/textures/act3male_linling_ALB.texture"
"path": "data/hd/character/npc/act3male/textures/act3male_sack_nrm.texture" >> "path": "data/hd/character/npc/act3male/textures/act3male_linling_NRM.texture"
"path": "data/hd/character/npc/act3male/textures/act3male_sack_orm.texture" >> "path": "data/hd/character/npc/act3male/textures/act3male_linling_ORM.texture"
"path": "data/hd/character/npc/act3male/textures/act3male_snake_alb.texture" >> "path": "data/hd/character/npc/act3male/textures/act3male_sack_alb.texture"
"path": "data/hd/character/npc/act3male/textures/act3male_snake_nrm.texture" >> "path": "data/hd/character/npc/act3male/textures/act3male_sack_nrm.texture"
"path": "data/hd/character/npc/act3male/textures/act3male_snake_orm.texture" >> "path": "data/hd/character/npc/act3male/textures/act3male_sack_orm.texture"
"path": "data/hd/character/npc/act3male/textures/act3male_topknot_hair_ALB.texture" >> "path": "data/hd/character/npc/act3male/textures/act3male_snake_alb.texture"
"path": "data/hd/character/npc/act3male/textures/act3male_snake_nrm.texture"
"path": "data/hd/character/npc/act3male/textures/act3male_snake_orm.texture"
"path": "data/hd/character/npc/act3male/textures/act3male_topknot_hair_ALB.texture"
data\hd\character\npc\akara.json
"path": "data/hd/character/npc/akara/textures/Akara_Vest_ALB.texture"
"path": "data/hd/character/npc/akara/textures/Akara_Vest_NRM.texture"
"path": "data/hd/character/npc/akara/textures/Akara_Vest_ORM.texture"
data\hd\character\npc\asheara.json
"path": "data/hd/character/npc/asheara/textures/asheara_leggings_alb.texture"
"path": "data/hd/character/npc/asheara/textures/asheara_leggings_nrm.texture"
"path": "data/hd/character/npc/asheara/textures/asheara_leggings_orm.texture"
data\hd\character\player\paladin\animation
combined.animations
data\hd\env\cluster\act2\outdoors\bone\bone_1.json
"path": "data/hd/env/texture/act2/outdoors/act2_outdoors_bones_small_pile_alb.texture" >> //REMOVED
"path": "data/hd/env/texture/act2/outdoors/act2_outdoors_bones_small_pile_nrm.texture" >> //REMOVED
"path": "data/hd/env/texture/act2/outdoors/act2_outdoors_bones_small_pile_orm.texture" >> //REMOVED
"x": -1.529248, >> "x": 1.192093E-07,
"y": -0.01796767, >> "y": 0.3384737,
"z": 0.8669164 >> "z": 0.0
"x": 1.492952, >> "x": 0.8865125,
"y": 0.3413634, >> "y": 0.4460466,
"z": 1.201716 >> "z": 1.205349
data\hd\env\cluster\act2\outdoors\bone\bone_8.json
"path": "data/hd/env/texture/act2/outdoors/act2_outdoors_bones_small_pile_alb.texture" >> "path": "data/hd/env/foliage/act2/texture/act2_tree_dead01_e_alb.texture"
"path": "data/hd/env/texture/act2/outdoors/act2_outdoors_bones_small_pile_nrm.texture" >> "path": "data/hd/env/foliage/act2/texture/act2_tree_dead01_e_nrm.texture"
"path": "data/hd/env/texture/act2/outdoors/act2_outdoors_bones_small_pile_orm.texture" >> "path": "data/hd/env/foliage/act2/texture/act2_tree_dead01_e_orm.texture"
"x": -1.228357, >> "x": -0.8261969,
"y": 0.2731134, >> "y": 0.5830953,
"z": -0.2952809 >> "z": -1.192093E-07
"x": 0.9812623, >> "x": 1.437103,
"y": 0.4395508, >> "y": 0.8648655,
"z": 1.895185 >> "z": 1.58306
data\hd\env\cluster\act2\outdoors\bone\bone_9.json
"path": "data/hd/env/texture/act2/outdoors/act2_outdoors_bones_small_pile_alb.texture" >> "path": "data/hd/env/foliage/act2/texture/act2_tree_dead02_d_alb.texture"
"path": "data/hd/env/texture/act2/outdoors/act2_outdoors_bones_small_pile_nrm.texture" >> "path": "data/hd/env/foliage/act2/texture/act2_tree_dead02_d_nrm.texture"
"path": "data/hd/env/texture/act2/outdoors/act2_outdoors_bones_small_pile_orm.texture" >> "path": "data/hd/env/foliage/act2/texture/act2_tree_dead02_d_orm.texture"
"x": -2.02424, >> "x": -1.149444,
"y": 0.009045184, >> "y": 0.8412995,
"z": 0.1434395 >> "z": 0.0
"x": 1.201724, >> "x": 1.653382,
"y": 0.504468, >> "y": 1.033846,
"z": 1.750769 >> "z": 1.833292
data\hd\env\cluster\act2\outdoors\rock2\rock2_1.json
Too many changes to list
data\hd\env\cluster\act2\outdoors\rock2\rock2_8.json
Too many changes to list
data\hd\env\cluster\act2\outdoors\shrinee\shrinee_0.json
Too many changes to list
data\hd\env\cluster\act2\outdoors\shrineh\shrineh_0.json
Too many changes to list
data\hd\env\cluster\act2\outdoors\shrinew\shrinew_0.json
Too many changes to list
data\hd\env\cluster\expansion\siege\snowpatchlg\snowpatchlg_3.json
Too many changes to list
data\hd\env\model\act3\jungle\prefab\spider_jungle\pf_totem_c01_webs.json
Too many changes to list
data\hd\env\preset\act1\caves\cavee.json
Too many changes to list
data\hd\env\preset\act1\caves\cavee2.json
Too many changes to list
data\hd\env\preset\act1\caves\cavesew.json
"layerIndexR": 8, >> "layerIndexR": 4294967295,
"layerIndexB": 9 >> "layerIndexB": 8
"layerIndexB": 9 >> "layerIndexB": 8
data\hd\env\preset\act2\bigcliff\cliffleft2.json
Too many changes to list
data\hd\env\preset\act2\bigcliff\cliffrght1.json
Too many changes to list
data\hd\env\preset\act2\bigcliff\talrght1.json
Too many changes to list
data\hd\env\preset\act2\outdoors\bone.json
Too many changes to list
data\hd\env\preset\act3\jungle\rivnew3.json
Too many changes to list
data\hd\env\preset\expansion\baallair\wstone01.json
Too many changes to list
data\hd\env\preset\expansion\siege\farm6a.json
Too many changes to list
data\hd\env\preset\prop_palette\expansion\icecave.json
Too many changes to list
data\hd\env\preset\test\directshadowtest.json
Too many changes to list
data\hd\env\preset\test\spotlighttest.json
Too many changes to list
data\hd\global\ui\pausemenu
descriptor-18.lowend.sprite >> //REMOVED
descriptor-18.sprite >> //REMOVED
data\hd\objects\characters\wirt\animation
combined.animations
data\hd\vfx
fx_simple.particles
data\hd\vfx\particles\character\enemy\ancientbarb1
vfx_ancientbarb_glow.particles
vfx_ancientbarb_glowout.particles
vfx_ancientbarb1_shieldglow_on.particles
data\hd\vfx\particles\character\enemy\ancientbarb2
vfx_ancientbarb2_glow_off.particles
data\hd\vfx\particles\character\enemy\ancientbarb3
vfx_ancientbarb3_glow.particles
data\hd\vfx\particles\character\enemy\baalcrab
baal_death_magic.particles
baal_mouthfluids.particles
baalcast_effects_1.particles
baalcrab_deathfluids.particles
death_guts.particles
data\hd\vfx\particles\character\enemy\baalminion1
baalminion1_deathsparks.particles
data\hd\vfx\particles\character\enemy\blunderbore1\death
vfx_blunderbore_death_blood_1.particles
data\hd\vfx\particles\character\enemy\bonefetish1
vfx_bonefetish_deathpoof.particles
data\hd\vfx\particles\character\enemy\boneprison1
boneprison_death.particles
boneprison_death_decal.particles
boneprison_skill1_debris.particles
data\hd\vfx\particles\character\enemy\bonewall
vfx_bonewall.particles
vfx_bonewall_gethit.particles
vfx_bonewall_skill1.particles
data\hd\vfx\particles\character\enemy\brute2\death
vfx_brute_bloodspray.particles
data\hd\vfx\particles\character\enemy\bug\death
vfx_bug_deadstate_blood_squish.particles
vfx_critter_deadstate_ichor_squish_small.particles
data\hd\vfx\particles\character\enemy\bunny\death
vfx_critter_deadstate_blood_squish_small.particles
data\hd\vfx\particles\character\enemy\catapult1
vfx_catapult1_death.particles
vfx_catapult1_death_debris.particles
data\hd\vfx\particles\character\enemy\chargeboltsentry
chargeboltsentry_neutral_01.particles
chargedbolt_death_01.particles
chargedboltsentry_neutral_shaft.particles
data\hd\vfx\particles\character\enemy\claygolem\death
vfx_claygolem_deathn_dirtspray.particles
data\hd\vfx\particles\character\enemy\claygolem\spawn
vfx_claygolem_spawn_dirtspray.particles
data\hd\vfx\particles\character\enemy\compellingorb
fx_compellingorb_idle.particles
data\hd\vfx\particles\character\enemy\corruptrogue1
vfx_corrupt_rogue_death.particles
data\hd\vfx\particles\character\enemy\councilmember1
councilmember_death_puddle.particles
councilmember_death_splatter.particles
councilmember_skil1.particles
data\hd\vfx\particles\character\enemy\crownest1\death
vfx_crowsnest_death_blood_pool.particles
vfx_crowsnest_death_bloodspray.particles
data\hd\vfx\particles\character\enemy\crownest1\skill1
vfx_crowsnest_skill1_blood_burst.particles
vfx_crowsnest_skill1_bloodspray.particles
vfx_crowsnest_skill1_glow.particles
data\hd\vfx\particles\character\enemy\darkwanderer
fx_darkwanderer_death.particles
fx_darkwanderer_death_obj.particles
data\hd\vfx\particles\character\enemy\deathmauler1
deathmauler_bloodpuddle.particles
deathmauler_splatter.particles
data\hd\vfx\particles\character\enemy\diablo
diablo_lightning_hands.particles
data\hd\vfx\particles\character\enemy\frozenhorror1
fx_frozenhorror_death.particles
data\hd\vfx\particles\character\enemy\gargoyletrap
gargolyetrap_death.particles
data\hd\vfx\particles\character\enemy\goatman1\death
vfx_goatman_bloodpool.particles
vfx_goatman_bloodspray.particles
data\hd\vfx\particles\character\enemy\hellbovine\death
vfx_hellbovine_bloodspray.particles
data\hd\vfx\particles\character\enemy\horse
horse.particles
data\hd\vfx\particles\character\enemy\hydra1
vfx_hydra1_ambientfire.particles
vfx_hydra1_decal.particles
vfx_hydra1_muzzleflash.particles
data\hd\vfx\particles\character\enemy\imp1
fx_imp_death.particles
data\hd\vfx\particles\character\enemy\irongolem\death
vfx_irongolem_despawn_metalpsray.particles
data\hd\vfx\particles\character\enemy\maggotegg1
vfx_maggotegg1_spawn.particles
data\hd\vfx\particles\character\enemy\maggotqueen1
vfx_maggotqueen1_death.particles
vfx_maggotqueen1_death_decal.particles
data\hd\vfx\particles\character\enemy\mephisto
vfx_mephisto_death.particles
vfx_mephisto_death_objfx.particles
data\hd\vfx\particles\character\enemy\mephistospirit
vfx_mephisto_spirit_attack_bottom.particles
vfx_mephistospirit_objfx.particles
data\hd\vfx\particles\character\enemy\minionspawner1
vfx_minion_spawner.particles
vfx_minionspawner_attack1.particles
vfx_minionspawner_death.particles
data\hd\vfx\particles\character\enemy\mosquito1
mosquito_death_bloodspray.particles
data\hd\vfx\particles\character\enemy\thornhulk1
vfx_thornhulk1_death_torso.particles
vfx_thornhulk1_main_objfx.particles
data\hd\vfx\particles\character\enemy\valkyrie
valkyrie_aura.particles
data\hd\vfx\particles\character\enemy\vampire1
vfx_vampire1_cast.particles
vfx_vampire1_death.particles
vfx_vampire1_death_chest.particles
data\hd\vfx\particles\character\enemy\vilechild1\death
vfx_vilechild_death_bloodspray.particles
data\hd\vfx\particles\character\enemy\vilemother1\death
vfx_vilemother_death_bloodspray.particles
data\hd\vfx\particles\character\enemy\vilemother1\skill1
vfx_vilemother_skill1_blood.particles
data\hd\vfx\particles\character\enemy\vulture1\death
vfx_vulture_bloodspray.particles
data\hd\vfx\particles\character\enemy\wakeofdestruction
wakeofdestruction_death.particles
data\hd\vfx\particles\character\enemy\willowisp1
vfx_willowisp_attack1.particles
vfx_willowisp_cast.particles
vfx_willowisp_skill1.particles
vfx_willowisp1_death.particles
vfx_willowisp1_gethit.particles
vfx_willowisp1_neutral.particles
data\hd\vfx\particles\character\enemy\wolf
vfx_wolf_skill1_objectfx.particles
data\hd\vfx\particles\character\hit_react
vfx_attackfail_miss_dede.particles
vfx_attackfail_miss_eses.particles
vfx_attackfail_miss_esmx.particles
vfx_attackfail_miss_frfr.particles
vfx_attackfail_miss_jajp.particles
vfx_attackfail_miss_kokr.particles
vfx_attackfail_miss_plpl.particles
vfx_attackfail_miss_prbr.particles
vfx_attackfail_miss_ruru.particles
vfx_attackfail_miss_zhcn.particles
vfx_attackfail_miss_zhtw.particles
vfx_attacksuccess_point.particles
vfx_attacksuccess_point_bone.particles
vfx_attacksuccess_point_dust.particles
data\hd\vfx\particles\env\act1\outdoors
fx_act1outdoors_mist_30x30.particles
fx_blowingleaves_10x10_height_offset.particles
fx_blowingleaves_20x20_height_offset.particles
fx_fogbase.particles
fx_fogground.particles
fx_forgefx.particles
data\hd\vfx\particles\env\act1\town
fx_act1town_mist01.particles
data\hd\vfx\particles\env\act1\tristram
fx_act1tristram_beam_vertical.particles
fx_act1tristram_firewall_10x10.particles
data\hd\vfx\particles\env\act2\maggot
fx_ambienthaze_green_20x20.particles
fx_ambienthaze_green_30x30.particles
fx_ceilingdrips_slime.particles
fx_celingdrips.particles
data\hd\vfx\particles\env\act2\outdoors
fx_act2outdoors_sandmotes_30x30.particles
fx_sandribbons_outdoors.particles
data\hd\vfx\particles\env\act2\palace
fx_act2palacecellar_bloodflies_10x10.particles
fx_act2palacecellar_fog_20x20.particles
fx_act2palaceharem_haze_20x20.particles
data\hd\vfx\particles\env\act3\jungle
fx_act3jungle_floorhaze_40x40.particles
fx_act3jungle_motes_20x20.particles
fx_jungle_grounddebris_20x20.particles
data\hd\vfx\particles\env\act3\kurast
fx_act3kurast_drips.particles
fx_act3kurast_fogflat_30x30.particles
fx_act3kurast_gnats_10x10.particles
fx_act3kurast_leaves_30x30.particles
fx_act3kurast_splasheshore_20.particles
data\hd\vfx\particles\env\act3\sewer
fx_act3sewer_adjustablestream_nosplash_1x10x1.particles
data\hd\vfx\particles\env\act3\spider
fx_act3spider_ceilingdrips_3x10x3.particles
fx_act3spider_floorhaze_10x10.particles
fx_act3spider_floorhaze_20x20.particles
fx_act3spider_fog_20x20.particles
fx_act3spider_haze_20x20.particles
data\hd\vfx\particles\env\act3\temple
fx_act3temple_ambienthaze_10x10.particles
fx_act3temple_ambienthaze_10x30.particles
fx_act3temple_ambienthaze_20x20.particles
fx_act3temple_ambienthaze_high_10x10.particles
fx_act3temple_ambienthaze_high_10x30.particles
fx_act3temple_ambienthaze_high_30x30.particles
fx_act3temple_ambienthaze_low_10x10.particles
data\hd\vfx\particles\env\common\generic
fx_ashembers_20x20.particles
fx_ashembers_30x30.particles
fx_edgehaze_10x10.particles
fx_edgehaze_10x20.particles
fx_edgehaze_10x30.particles
fx_scatteredhaze_10x10.particles
fx_softhaze_10x10.particles
fx_softhaze_20x20.particles
data\hd\vfx\particles\env\common\weather
stars.particles
data\hd\vfx\particles\env\expansion\baallair
fx_act5baallair_chips.particles
fx_act5baallair_fog_20x20.particles
fx_act5baallair_mist_10x10.particles
fx_act5baallair_mist_20x20.particles
fx_crystalglow01.particles
fx_holehaze_act5frontend_40x40.particles
data\hd\vfx\particles\env\expansion\mountaintop
fx_act5mountaintop_cliffribbons_40x40.particles
fx_act5mountaintop_haze_20x20.particles
fx_act5mountaintop_voidfog_40x40.particles
fx_act5mountaintop_windribbons_20x40.particles
data\hd\vfx\particles\env\expansion\siege
fx_act5siege_crater_medium.particles
fx_act5siege_crater_small.particles
fx_act5siege_floorhazedirectional.particles
data\hd\vfx\particles\env\vis
vfx_generic_vis_motes.particles
data\hd\vfx\particles\items\misc\torch
vfx_item_misc_torch_dropped.particles
vfx_item_misc_torch_flame.particles
data\hd\vfx\particles\items\paladin\holyshield
fx_holyshield.particles
data\hd\vfx\particles\missiles\andariel_spell
andariel_spell.particles
data\hd\vfx\particles\missiles\arrow
vfx_arrow.particles
data\hd\vfx\particles\missiles\arrow_in_ground
vfx_arrowinground.particles
data\hd\vfx\particles\missiles\bighead_lightning_explosion
bighead_lighning_explosion.particles
data\hd\vfx\particles\missiles\bighead_lightning_missile
bighead_lightning_missile.particles
data\hd\vfx\particles\missiles\blessedhammer
vfx_blessedhammer_missile.particles
data\hd\vfx\particles\missiles\blood_large_01
vfx_bloodlarge_1.particles
data\hd\vfx\particles\missiles\blood_small_01
vfx_bloodsmall.particles
data\hd\vfx\particles\missiles\blood_small_02
vfx_bloodsmall_2.particles
data\hd\vfx\particles\missiles\blue_nova_b
bluenovab.particles
data\hd\vfx\particles\missiles\bone_cast
vfx_bone_cast.particles
data\hd\vfx\particles\missiles\bone_spear
vfx_bone_spear.particles
data\hd\vfx\particles\missiles\curse_area
vfx_curse_center.particles
data\hd\vfx\particles\missiles\curse_cast
vfx_curse_cast.particles
vfx_curse_cast_bloodmana.particles
data\hd\vfx\particles\missiles\diablo_light_shaft
fx_diablo_light_shaft.particles
data\hd\vfx\particles\missiles\diablo_lightning
diablolightning_missile.particles
data\hd\vfx\particles\missiles\diabwall
vfx_diabwall.particles
data\hd\vfx\particles\missiles\diabwallmaker
vfx_diabwallmaker.particles
data\hd\vfx\particles\missiles\dopplezon_explode
dopplezon_explode.particles
data\hd\vfx\particles\missiles\electric_nova
electric_nova_missile.particles
electric_nova_missile_sm.particles
vfx_electric_nova.particles
data\hd\vfx\particles\missiles\expansion_arctic_blast_ice
fx_expansion_artic_blast_ice.particles
data\hd\vfx\particles\missiles\expansion_armageddon_rock
fx_armageddon_rock.particles
fx_diablogeddon_rock.particles
data\hd\vfx\particles\missiles\expansion_baaldeathghostie_01
expansion_baaldeathghostie_01.particles
data\hd\vfx\particles\missiles\frost_nova
fx_ice_frost_nova.particles
data\hd\vfx\particles\missiles\glaive
vfx_glaive.particles
data\hd\vfx\particles\missiles\gleam
fx_ice_gleam.particles
data\hd\vfx\particles\missiles\goo_hit
vfx_goo_hit.particles
data\hd\vfx\particles\missiles\grim_ward_large
fx_grim_ward_large.particles
data\hd\vfx\particles\missiles\grim_ward_large_start
fx_grim_ward_large_start.particles
data\hd\vfx\particles\missiles\grim_ward_large_stop
fx_grim_ward_large_stop.particles
data\hd\vfx\particles\missiles\grim_ward_medium_start
fx_grim_ward_med_start.particles
data\hd\vfx\particles\missiles\grim_ward_medium_stop
fx_grim_ward_medium_stop.particles
data\hd\vfx\particles\missiles\grim_ward_small
fx_grim_ward_small.particles
data\hd\vfx\particles\missiles\grim_ward_small_start
fx_grim_ward_small_start.particles
fx_grim_ward_small_start_bat.particles
data\hd\vfx\particles\missiles\grim_ward_small_stop
fx_grim_ward_small_stop.particles
data\hd\vfx\particles\missiles\ice_blizzard
fx_ice_blizzard_missile.particles
data\hd\vfx\particles\missiles\ice_bolt
fx_ice_projectile_bolt.particles
fx_ice_projectile_bolt_fr_a.particles
data\hd\vfx\particles\missiles\ice_break_small
fx_ice_break_sml.particles
data\hd\vfx\particles\missiles\ice_glacial_spike
fx_ice_glacial_spike.particles
data\hd\vfx\particles\missiles\ice_icearrowexplode
fx_ice_arrow_explode.particles
data\hd\vfx\particles\missiles\ice_icebreaklarge
fx_ice_break_large.particles
data\hd\vfx\particles\missiles\ice_icefreezeexplodecenter
fx_ice_freeze_explode_center.particles
data\hd\vfx\particles\missiles\ice_icefreezeexplodeejecta
fx_ice_freeze_explode_ejecta.particles
data\hd\vfx\particles\missiles\ice_icefrozenorb
fx_ice_frozen_orb.particles
data\hd\vfx\particles\missiles\teeth_missile
vfx_teeth.particles
data\hd\vfx\particles\missiles\teethexplode
vfx_teeth_explode.particles
data\hd\vfx\particles\missiles\unholy_bolt
unholy_bolt.particles
data\hd\vfx\particles\missiles\vampire_missile
vfx_vampire_missile.particles
data\hd\vfx\particles\missiles\warcry
vfx_warcry_shockwave.particles
data\hd\vfx\particles\missiles\x_bow_bolt
vfx_xbowbolt.particles
data\hd\vfx\particles\missiles\yellow_ball_glow_2
vfx_yellowball_glow_2.particles
data\hd\vfx\particles\missiles\yellow_ball_glow_intro
vfx_yellowball_glow_intro.particles
vfx_yellowball_glow_light.particles
data\hd\vfx\particles\objects\braziers\baal_brazier
vfx_baal_brazier_opened.particles
data\hd\vfx\particles\objects\braziers\baal_torch
vfx_baaltorch_neutral.particles
data\hd\vfx\particles\objects\braziers\baal_torch_1
vfx_baaltorch1_neutral.particles
data\hd\vfx\particles\objects\braziers\baal_torch_2
vfx_baaltorch2_neutral.particles
data\hd\vfx\particles\objects\braziers\brazier
vfx_brazier_opened.particles
data\hd\vfx\particles\objects\braziers\brazier_2
vfx_brazier2_neutral.particles
data\hd\vfx\particles\objects\braziers\brazier_3
vfx_brazier3_operating.particles
data\hd\vfx\particles\objects\braziers\desert_brazier_short
vfx_desertbarziershort_neutral.particles
data\hd\vfx\particles\objects\braziers\desert_brazier_tall
vfx_desertbarziertall_neutral.particles
data\hd\vfx\particles\objects\braziers\e_torch_1
vfx_etorch1_neutral.particles
data\hd\vfx\particles\objects\braziers\e_torch_b
vfx_etorchb_neutral.particles
data\hd\vfx\particles\objects\braziers\e_town_torch
vfx_etowntorch_neutral.particles
data\hd\vfx\particles\objects\braziers\sewer_torch
vfx_sewertorch_neutral.particles
data\hd\vfx\particles\objects\braziers\summit_torch
vfx_summittorch_neutral.particles
data\hd\vfx\particles\objects\braziers\tiki_torch_1
vfx_tikitorch1_opened.particles
data\hd\vfx\particles\objects\braziers\tiki_torch_2
vfx_tikitorch2_neutral.particles
data\hd\vfx\particles\objects\braziers\tomb_wall_torch_left
vfx_tombwalltorchleft_neutral.particles
data\hd\vfx\particles\objects\braziers\tomb_wall_torch_right
vfx_tombwalltorchright_neutral.particles
data\hd\vfx\particles\objects\braziers\torch_1_temple
vfx_torch1temple_neutral.particles
data\hd\vfx\particles\objects\braziers\torch_2_temple
vfx_torch2temple_neutral.particles
data\hd\vfx\particles\objects\braziers\torch_act_2
vfx_torchact2_neutral_1.particles
data\hd\vfx\particles\objects\braziers\torch_baal_1
vfx_torchbaal1_neutral.particles
data\hd\vfx\particles\objects\braziers\torch_baal_2
vfx_torchbaal2_neutral.particles
data\hd\vfx\particles\objects\braziers\town_torch
vfx_towntorch_neutral.particles
data\hd\vfx\particles\objects\braziers\wall_torch_1
vfx_walltorch1_opened.particles
data\hd\vfx\particles\objects\shrines_healthmana\shrine_health_kurast
vfx_shrine_health_kurast.particles
data\hd\vfx\particles\objects\shrines_healthmana\shrine_mana
vfx_shrine_mana.particles
data\hd\vfx\particles\objects\shrines_healthmana\shrine_mana_dungeon
vfx_shrine_mana_dungeon.particles
data\hd\vfx\particles\objects\shrines_healthmana\shrine_mana_exp
vfx_shrine_mana_exp.particles
data\hd\vfx\particles\objects\shrines_healthmana\shrine_mana_ice_cave
vfx_shrine_mana_ice_cave.particles
data\hd\vfx\particles\objects\shrines_healthmana\shrine_mana_kurast
vfx_shrine_mana_kurast.particles
data\hd\vfx\particles\objects\shrines_healthmana\shrine_temple_health
vfx_shrine_temple_health.particles
data\hd\vfx\particles\objects\shrines_healthmana\shrine_temple_mana
vfx_shrine_temple_mana.particles
data\hd\vfx\particles\objects\shrines_other\act_1_cathedral_shrine
vfx_act1_cathedral_shrine.particles
data\hd\vfx\particles\objects\shrines_other\deer_shrine
vfx_deer_shrine.particles
data\hd\vfx\particles\objects\shrines_other\desert_shrine_00
vfx_desert_shrine_00.particles
data\hd\vfx\particles\objects\shrines_other\desert_shrine_01
vfx_desert_shrine_01.particles
data\hd\vfx\particles\objects\shrines_other\desert_shrine_03
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data\hd\vfx\particles\objects\shrines_other\desert_shrine_04
vfx_desert_shrine_04.particles
data\hd\vfx\particles\objects\shrines_other\dungeon_shrine_magic
vfx_dungeon_shrine_magic.particles
data\hd\vfx\particles\objects\shrines_other\harem_shrine_1
harem_shrine_1.particles
data\hd\vfx\particles\objects\shrines_other\harem_shrine_2
harem_shrine_2.particles
data\hd\vfx\particles\objects\shrines_other\hell_shrine_1
vfx_hell_shrine_1.particles
data\hd\vfx\particles\objects\shrines_other\outer_shrine_hell_3
vfx_outer_shrine_hell_3.particles
data\hd\vfx\particles\objects\shrines_other\shrine_baal_magic
vfx_shrine_baal_magic.particles
data\hd\vfx\particles\objects\shrines_other\shrine_baal_magic_3
vfx_shrine_baal_magic_3.particles
data\hd\vfx\particles\objects\shrines_other\shrine_ball_magic_2
vfx_shrine_ball_magic_2.particles
data\hd\vfx\particles\objects\shrines_other\shrine_magic_arcane_sanctuary_1
vfx_shrine_magic_arcane_sanctuary_1.particles
data\hd\vfx\particles\objects\shrines_other\shrine_magic_arcane_sanctuary_2
vfx_act1_shrine_magic_arcane_sanctuary_2.particles
data\hd\vfx\particles\objects\shrines_other\shrine_magic_ice_cave
vfx_shrine_magic_ice_cave.particles
data\hd\vfx\particles\objects\shrines_other\shrine_magic_ice_cave_2
vfx_magic_ice_cave_2.particles
data\hd\vfx\particles\objects\shrines_other\shrine_magic_sewer
vfx_shrine_magic_sewer.particles
data\hd\vfx\particles\objects\shrines_other\shrine_magic_sewer_2
vfx_shrine_magic_sewer_2.particles
data\hd\vfx\particles\objects\shrines_other\shrine_magic_sewer_3
vfx_magic_sewer_3.particles
data\hd\vfx\particles\objects\shrines_other\shrine_magic_snow_1
vfx_shrine_magic_snow_1.particles
data\hd\vfx\particles\objects\shrines_other\shrine_magic_snow_2
vfx_shrine_magic_snow_2.particles
data\hd\vfx\particles\objects\shrines_other\shrine_temple_magic_1
vfx_shrine_temple_magic_1.particles
data\hd\vfx\particles\overlays\barbarian\barbarian_axe_sparks
fx_barbarian_axe_sparks.particles
data\hd\vfx\particles\overlays\barbarian\frenzy
vfx_barbarian_frenzy.particles
data\hd\vfx\particles\overlays\barbarian\whirlwind
vfx_barbarian_whirlwind.particles
vfx_barbarian_whirlwind_mesh.particles
data\hd\vfx\particles\overlays\common\arctic_blast_cast
vfx_druid_articblastcast.particles
data\hd\vfx\particles\overlays\common\baal_on_throne
baalshield.particles
data\hd\vfx\particles\overlays\common\bash
vfx_barbarian_bash.particles
data\hd\vfx\particles\overlays\common\battlecommand
vfx_battle_command_overlay.particles
data\hd\vfx\particles\overlays\common\battlecommandcast
vfx_battle_command_start.particles
data\hd\vfx\particles\overlays\common\battlecry
vfx_battlecry.particles
data\hd\vfx\particles\overlays\common\battleorderscast
vfx_battle_orders_start.particles
data\hd\vfx\particles\overlays\common\bloodlust_state
vfx_bloodlust_state.particles
data\hd\vfx\particles\overlays\common\cast_undead
fx_cast_undead.particles
data\hd\vfx\particles\overlays\common\catapult_death_e
vfx_catapult1_death_overlay.particles
data\hd\vfx\particles\overlays\common\cloaked
vfx_cloaked.particles
data\hd\vfx\particles\overlays\common\curseattract
vfx_curse_attract.particles
data\hd\vfx\particles\overlays\common\druid_fire_cast_1
vfx_druid_fire_cast_1.particles
data\hd\vfx\particles\overlays\common\druid_fire_cast_2
druid_fire_cast_2.particles
data\hd\vfx\particles\overlays\common\dust
vfx_dust.particles
data\hd\vfx\particles\overlays\common\fire_hit
fire_hit.particles
data\hd\vfx\particles\overlays\common\handofgod
handofgodmissile.particles
data\hd\vfx\particles\overlays\common\healing
fx_healing.particles
data\hd\vfx\particles\overlays\common\ice_explode
fx_ice_explode.particles
data\hd\vfx\particles\overlays\common\impregnated
vfx_impregnated.particles
data\hd\vfx\particles\overlays\common\lightning
shockhitsm_overlay.particles
data\hd\vfx\particles\overlays\common\oak_sage
vfx_oaksage_overlay.particles
data\hd\vfx\particles\overlays\monster\willowispdeath
vfx_willowispdeath.particles
data\hd\vfx\particles\overlays\necro\bonearmor_front
vfx_bonearmor_front.particles
data\hd\vfx\particles\overlays\objects\multigleam
fx_multigleam.particles
data\hd\vfx\particles\overlays\paladin\aura_defiance_front
fx_defiance_overlay.particles
data\hd\vfx\particles\overlays\paladin\aura_fanatic
aura_fanatic.particles
data\hd\vfx\particles\overlays\paladin\aura_might_back
fx_might_overlay.particles
data\hd\vfx\particles\overlays\paladin\aura_prayer_back
fx_prayer.particles
data\hd\vfx\particles\overlays\paladin\aura_resistall_front
fx_resistall_overlay.particles
data\hd\vfx\particles\overlays\paladin\aura_resistcold
fx_resistcold_overlay.particles
data\hd\vfx\particles\overlays\paladin\aura_resistfire
fx_resistfire_overlay.particles
data\hd\vfx\particles\overlays\paladin\aura_resistlight
fx_resistlight.particles
data\hd\vfx\particles\overlays\paladin\aura_thorns_front
fx_thorns_overlay.particles
data\hd\vfx\particles\overlays\paladin\cleansingback
fx_cleansing_overlay.particles
data\hd\vfx\particles\overlays\paladin\concentrationback
fx_concentration_overlay.particles
data\hd\vfx\particles\overlays\paladin\convictionfront
fx_conviction_overlay.particles
data\hd\vfx\particles\overlays\paladin\fanaticismfront
fx_fanatacism_overlay.particles
data\hd\vfx\particles\overlays\sorceress\enchant
vfx_enchant.particles
data\hd\vfx\particles\overlays\sorceress\energyshield
energyshield_overlay.particles
data\hd\vfx\particles\overlays\sorceress\fire_cast_1
vfx_fire_cast_1.particles
data\hd\vfx\particles\overlays\sorceress\fire_cast_2
vfx_fire_cast_2.particles
vfx_fire_cast_2_vampiremeteor.particles
data\hd\vfx\particles\overlays\sorceress\frozenarmor_hit
fx_ice_frozenarmor_hit.particles
data\hd\vfx\particles\overlays\sorceress\ice_icecastnew01
fx_ice_cast_1.particles
data\hd\vfx\particles\overlays\sorceress\ice_icecastnew02
fx_ice_cast_2.particles
data\hd\vfx\particles\overlays\sorceress\ice_icecastnew03
fx_ice_cast_3.particles
data\hd\vfx\particles\overlays\sorceress\ice_icefrozenarmor
fx_ice_frozen_armor.particles
data\hd\vfx\particles\overlays\sorceress\light_cast_1
lightningcastoverlay.particles
data\hd\vfx\particles\overlays\sorceress\light_cast_2
lightningcast_02.particles
data\hd\vfx\particles\overlays\sorceress\shiverarmor
fx_ice_shivern_armor.particles
data\hd\vfx\particles\overlays\sorceress\teleport
teleportoverlay.particles
data\hd\vfx\personal\alomerson
alom_test_simple_threshold.particles
data\hd\vfx\personal\emennillo
bug_inheritedvelocity.particles
bug_ubershader_inconsistent.particles
vfx_console_reticle.particles
data\hd\vfx\personal\emennillo\renderissues
bug_additivesort.particles
data\hd\vfx\personal\gsamour
uber_test.particles
data\hd\vfx\personal\jonatlee
liquid.particles
meshsampling.particles
data\hd\vfx\personal\ktodisco
vfx_test_gamma.particles
vfx_test_uber.particles
data\hd\vfx\personal\narmstrong
bug_uber_shader_correct_deformation.particles
data\hd\vfx\personal\rbakewell
lightningcastoverlay.particles
vfx_exp_arrow_explode.particles
vfx_fire_arrow_explode_2.particles
vfx_firelicks.particles
data\hd\vfx\personal\rmagan
barbarian_battlecommand_overlay.particles
barbarian_battleorders_overlay.particles
barbarian_battleordersstart_overlay.particles
barbarianbash.particles
barbarianfrenzy.particles
barbarianleap.particles
barbarianwhirlwind.particles
body_lightning.particles
emiisiontest.particles
lightningbolt.particles
lightningboltbigmissile_viewertest.particles
lightningcastoverlay.particles
manashielddir00_overlay.particles
teleportoverlay.particles
thendercastoverlayoper.particles
thundercastoverlay.particles
warcryshockwave_v2.particles
data\hd\vfx\presets\effects
basic.particles
fx_simple.particles
vvdeathstate_simplesetup.particles
vvmeshburst_simplesetup.particles
vvobjectstate_simplesetup.particles
vvubertrail_projectile.particles
data\hd\vfx\presets\materialeditor
soundmaterial.particles