About this mod
Ability to modify your Attribute points gained per level, Skill points gained per level, starting stats, per attribute stat, per level stat, run/walk speed and potion effectiveness
- Requirements
- Permissions and credits
These changes do not work retroactively, except for Run,Walk,Stamina drain, Mana regen and Potion Effectiveness. The stats gained through these modifications persist even after the mod is deactivated (except for the exceptions before)
Global modifiers:
- Attribute points gained per Level
- Skill points gained per Level
- Mana regen (overrides per class option)
- Walking speed (overrides per class option)
- Run speed (overrides per class option)
- Stamina drain (overrides per class option)
Per class modifiers:
- Starting Strength
- Starting Dexterity
- Starting Energy (also your starting mana equal to starting energy)
- Starting Vitality (also your starting health equal to starting vitality)
- Starting Stamina
- Starting extra health (this value will be added to your health)
- Mana regen
- Walking speed
- Running speed
- Stamina drain
- Life per Level (This value will be divided by 4 by the game, 4 = 1, 8 = 2, etc...)
- Stamina per Level (This value will be divided by 4 by the game, 4 = 1, 8 = 2, etc...)
- Mana per Level (This value will be divided by 4 by the game, 4 = 1, 8 = 2, etc...)
- Life per Vitality (This value will be divided by 4 by the game, 4 = 1, 8 = 2, etc...)
- Stamina per Vitality (This value will be divided by 4 by the game, 4 = 1, 8 = 2, etc...)
- Mana per Energy (This value will be divided by 4 by the game, 4 = 1, 8 = 2, etc...)
- Healing Potion effectiveness (each class has different values by default)
- Mana Potion effectiveness (each class has different values by default)