Devil May Cry 5

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Lidemi

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Lidemi

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About this mod

The ultimate training experience! Barrels and platforms and more! Use with co op trainer as a multiplayer void!

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SPARDA'S WORKSHOP


-This mod is a huge project to turn the void from an empty space to a comprehensive environmental gameplay training tool.

-Full features include:

-Terrain - there are over 20 platforms arranged in several ways such as ramps, steps, and fully realized set pieces.


-Customized spawn points - Chooses from almost 30 potential spawn points to quickly reset and retry your environmental combos with minimum setup time


-Explosive barrel - Choose from 10 custom barrel placements as well, for when your combo needs a little extra oomph.


-Grim Grips - there is a pair of grim grips to experiment with as Nero and Vergil.


-Folding platforms - A pair of folding platforms awaits you if you want something a little more dynamic and stylish 


-Built in enemy/prefab spawner- Approach the purple orb to spawn a Caina by default, but can be swapped for any prefab



BE SURE TO DOWNLOAD THE CHECKPOINTS AND BARREL CHECKPOINTS OPTIONAL FILES FOR THE BEST EXPERIENCE


be sure to unzip all mods on this page to install them correctly



MAJOR UPDATE 1.2 

-Added 13 new platforms

-2 of the new platforms fold

-added 7 more barrel spawn points

-added 12 more checkpoints



MAJOR UPDATE 1.1 AND NEW ADDONS

-Restructured the mod yet again to use fewer scn files and leave room for expansion. Added a barrel. Added a new set of addon mods to change the barrel's position.


NEW ADDON MOD!
-Added custom checkpoints! now you can use one of 15 preset positions as your spawn point. The Workshop Checkpoints itself is a mod pack that contains 15 smaller mods that can only be installed one at a time.


MAJOR UPDATE 1.0.0

NEVER CRASHES. Bus removed entirely due to  limitations on how many different files i can load in BP. New platforms serving a similar purpose have taken its place

BP floors 41-97 do not contain the prefab spawner due to limitations.

New "issue" - Regular small and flying empusa might try to drink the platforms because i built it from the blood file they normally drink.



0.9.4
-I added 2 grim grips, a proximity based caina spawner (which you can swap the caina for any prefab you want), and restructured the naming and loading environments to improve stability, though they still crash sometimes. 

To change what the prefab dispenser spawns, swap the "s2l2100_000_mine_small.pfb" In \natives\x64\prefab\character\enemy\shell to the desired prefab and rename it appropriately.

0.9.2 - Fixed BP version for real so it doesnt conflict with the Void version at all now. Sorry early downloaders.


I spent several days building a custom level with no level editor. This is the end result. It was a a giant pain in the ass but I think it turned out alright, and i hope it inspires you guys to make some combos a little different from your usual.

Warning, when an enemy fall over, they kind of fall through the added platforms and collision visually until they stand up again, and i cant fix that. I know its annoying and sucks, but thats how it is.

The bloody palace Version is not really for casual play since it breaks the hell out of enemy AI (they cant find the platforms, i cant update their aimap). This is more for showcasing a cool killcam.


Unzip and install with fluffy. 


Thanks to Che, and Zippotm for giving me a few bits of knowledge i was missing to make this happen.