Gives Dante's coat two vents (splits) like Vergil's, with un-linked physics chains to go with it.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
This could be considered an alternate model for the Presentable Dante update I just released ( Available here ), since I used that as the starting point. Activate this mod after that one to use that mod's textures and other features. I had recently figured out how to un-link the coat physics chains from each other, allowing for split coats to actually act split instead of just kind of having gaps that are connected by magic. Naturally, this led to Vergil style coat tails.
TBH it kind of sprang from a Malcolm Reynolds inspired recolor I had a sudden desire to make, included here as EX textures. Mal's coat was double vented, you see. Main colors will work with any Dante skin that's made for the vanilla model.