Devil May Cry 5
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MadorSad

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MadoSad

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About this mod

Now Vergil's really Motivated.
Reworked and accelerated many of mechanics

Permissions and credits
Donations
Stages of motivation:

1) Sped up all of Yamato's attacks;
2) Sped up Judgement Cut End plus added invulnerability frames;
2) Sped up Beowulf's charging;
3) Sped up all of Mirage Edge's attacks;
4) Sped up Overdrive and Round Trip charging;
6) Sped up Air Trick, distance increased to maximum and now it's reset gravity;
7) Sped up Trick Dodge and removed delay;
8) Sped up Summoned Swords, removed delay between shots. Spiral Swords radius has been increased. Hit distance increased to maximum.


P.S. If you want to add something or be able to disable any functions in the optional files, please write in the discussion.



Updates:

v1.0.1
- little fix Mirage Edge Hightime animations frames
- Added optional disable of some functions

v1.1
-Sped up Trick Dodge and removed the delay

v1.2 
-Sped up Summoned Swords, removed delay between shots.
-Spiral Swords radius has been increased. Hit distance increased to maximum;
-Sped up Judgement Cut End plus added invulnerability frames;
-Sped up Air Trick, distance increased to maximum and now it's reset gravity.
-Optimized Overdrive charging speed;
-Optimized JJC frames (now those only 10);
-Increased windows for JJC by 2 frames;

v1.2 Optional files:
-Vergil's Insane Speed (Base functions)
-Vergil's Insane Speed (Base and Trick functions)
-Vergil's Insane Speed (Without JCE functions)
-Vergil's Insane Speed (Instant charging and SS doesn't consume DT)