-Current Combination Count: [ 3 ]
-Current Contributor Count [ 1 ]
→akasha
( Maybe more in the future )
* NOTE: if a line of text includes this "//[-c# [ c1, c2, c3, etc ] ]" , it means a part of that combination is inactive *
Example: " ash11[ jc1 ] + akasha1[ ejc ] //[ -c2 ] " Again, this means an attribute from the specified combo has been removed ( e.g. Rapid Speed JCE )
* Combination Terms *
↓
c1 = combination #1
c2 = combination #2
c3 = combination #3
ash1 = Alternate Yamato Behavior
ash2 = Alternate Camera Behavior
akasha1 = Easy JC Release + Perfect JC Animation( EX )
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* Alternate Yamato Behavior *
Yamato Combos
-yca1 = ComboA: Boss Vergil SDT
,
Judgement Cut
-jc0 = Default Speed
-jc1 = Rapid/High Speed
,
Judgement Cut End
-jce0 = Default Speed
-jce1 = Medium Speed
-jce2 = Rapid/High Speed
-jce3.0 = Slow Speed ( TU0 Boss Vergil / Pre-DLC )
-jce3.1 = jce3.0 + Invulnerability
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* Alternate Camera Behavior *
-cam1 = DMC4 Judgement Cut End initiation screen shake
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* OPTIONS / COMBINATIONS *
↓
*c1 [ Mode 1 ]
c1, 1 = ash1[ jce1 ] + akasha1
c1, 2 = ash1[ jce2 ] + akasha1
c1, 3 = ash1[ jce4.0 ] + akasha1
c1, 4 = ash1[ jce4.1 ] + akasha1
*c1 [ Mode 2 ]
c1, 1, 2 = ash1[ yca1 ] + ash1[ jce1 ] + akasha1
c1, 1, 2 = ash1[ yca1 ] + ash1[ jce1 ] + akasha1
c1, 2, 2 = ash1[ yca1 ] + ash1[ jce2 ] + akasha1
c1, 3, 2 = ash1[ yca1 ] + ash1[ jce3.0 ] + akasha1
c1, 4, 2 = ash1[ yca1 ] + ash1[ jce3.1 ] + akasha1
c1, 5, 2 = ash1[ yca1 ] + ash1[ jce0 ] + akasha1
*c1 [ Mode 3 ]//[ -c1[ akasha1 ] ]
c1, 1, 3 = ash1[ yca1 ] + ash1[ jce1 ]
c1, 2, 3 = ash1[ yca1 ] + ash1[ jce2 ]
c1, 3, 3 = ash1[ yca1 ] + ash1[ jce3.0 ]
c1, 4, 3 = ash1[ yca1 ] + ash1[ jce3.1 ]
c1, 5, 3 = ash1[ yca1 ] + ash1[ jce0 ]
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*c2 [ Mode 1 ]
c2, 1 = ash1[ jce1 ] + ash2[ jc1 ] + akasha1
c2, 2 = ash1[ jce2 ] + ash1[ jc1 ] + akasha1
c2, 3 = ash1[ jce3.0 ] + ash1[ jc1 ] + akasha1
c2, 4 = ash1[ jce3.1 ] + ash1[ jc1 ] + akasha1
*c2 [ Mode 2 ]
c2, 5 = ash1[ jce0 ] + ash1[ jc1 ] +ash2[cam1] + akasha1
c2, 1, 1 = ash1[ yca1 ] + ash1[ jce1 ] + ash2[ jc1 ] + akasha1
c2, 2, 2 = ash1[ yca1 ] + ash1[ jce2 ] + ash1[ jc1 ] + akasha1
c2, 3, 3 = ash1[ yca1 ] + ash1[ jce3.0 ] + ash1[ jc1 ] + akasha1
c2, 4, 4 = ash1[ yca1 ] + ash1[ jce3.1 ] + ash1[ jc1 ] + akasha1
c2, 5, 5 = ash1[ yca1 ] + ash2[cam1] + ash1[ jce0 ] + ash1[ jc1 ] + akasha1
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*c3 [ Mode 1 ]//[ -c1[ akasha1 ] ]
c3, 1 = ash1[ jce1 ] + ash1[ jc1 ]
c3, 2 = ash1[ jce2 ] + ash1[ jc1 ]
c3, 3 = ash1[ jce3.0 ] + ash1[ jc1 ]
c3, 4 = ash1[ jce3.1 ] + ash1[ jc1 ]
*c3 [ Mode 2 ]//[ -c1[ akasha1 ] ]
c3, 1, 2 = ash2[cam1] + ash1[ jce1 ] + ash1[ jc1 ]
c3, 2, 2 = ash2[cam1] + ash1[ jce2 ] + ash1[ jc1 ]
c3, 3, 2 = ash2[cam1] + ash1[ jce3.0 ] + ash1[ jc1 ]
c3, 4, 2 = ash2[cam1] + ash1[ jce3.1 ] + ash1[ jc1 ]
c3, 5, 2 = ash2[cam1] + ash1[ jce0 ] + ash1[ jc1 ]
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-Current Contributor Count [ 1 ]
→akasha
( Maybe more in the future )
* NOTE: if a line of text includes this "//[-c# [ c1, c2, c3, etc ] ]" , it means a part of that combination is inactive *
Example: " ash11[ jc1 ] + akasha1[ ejc ] //[ -c2 ] " Again, this means an attribute from the specified combo has been removed ( e.g. Rapid Speed JCE )
* Combination Terms *
↓
c1 = combination #1
c2 = combination #2
c3 = combination #3
ash1 = Alternate Yamato Behavior
ash2 = Alternate Camera Behavior
akasha1 = Easy JC Release + Perfect JC Animation( EX )
-----------------------------------------------------------------------------------------------------
* Alternate Yamato Behavior *
Yamato Combos
-yca1 = ComboA: Boss Vergil SDT
,
Judgement Cut
-jc0 = Default Speed
-jc1 = Rapid/High Speed
,
Judgement Cut End
-jce0 = Default Speed
-jce1 = Medium Speed
-jce2 = Rapid/High Speed
-jce3.0 = Slow Speed ( TU0 Boss Vergil / Pre-DLC )
-jce3.1 = jce3.0 + Invulnerability
-----------------------------------------------------------------------------------------------------
* Alternate Camera Behavior *
-cam1 = DMC4 Judgement Cut End initiation screen shake
-----------------------------------------------------------------------------------------------------
* OPTIONS / COMBINATIONS *
↓
*c1 [ Mode 1 ]
c1, 1 = ash1[ jce1 ] + akasha1
c1, 2 = ash1[ jce2 ] + akasha1
c1, 3 = ash1[ jce4.0 ] + akasha1
c1, 4 = ash1[ jce4.1 ] + akasha1
*c1 [ Mode 2 ]
c1, 1, 2 = ash1[ yca1 ] + ash1[ jce1 ] + akasha1
c1, 1, 2 = ash1[ yca1 ] + ash1[ jce1 ] + akasha1
c1, 2, 2 = ash1[ yca1 ] + ash1[ jce2 ] + akasha1
c1, 3, 2 = ash1[ yca1 ] + ash1[ jce3.0 ] + akasha1
c1, 4, 2 = ash1[ yca1 ] + ash1[ jce3.1 ] + akasha1
c1, 5, 2 = ash1[ yca1 ] + ash1[ jce0 ] + akasha1
*c1 [ Mode 3 ]//[ -c1[ akasha1 ] ]
c1, 1, 3 = ash1[ yca1 ] + ash1[ jce1 ]
c1, 2, 3 = ash1[ yca1 ] + ash1[ jce2 ]
c1, 3, 3 = ash1[ yca1 ] + ash1[ jce3.0 ]
c1, 4, 3 = ash1[ yca1 ] + ash1[ jce3.1 ]
c1, 5, 3 = ash1[ yca1 ] + ash1[ jce0 ]
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*c2 [ Mode 1 ]
c2, 1 = ash1[ jce1 ] + ash2[ jc1 ] + akasha1
c2, 2 = ash1[ jce2 ] + ash1[ jc1 ] + akasha1
c2, 3 = ash1[ jce3.0 ] + ash1[ jc1 ] + akasha1
c2, 4 = ash1[ jce3.1 ] + ash1[ jc1 ] + akasha1
*c2 [ Mode 2 ]
c2, 5 = ash1[ jce0 ] + ash1[ jc1 ] +ash2[cam1] + akasha1
c2, 1, 1 = ash1[ yca1 ] + ash1[ jce1 ] + ash2[ jc1 ] + akasha1
c2, 2, 2 = ash1[ yca1 ] + ash1[ jce2 ] + ash1[ jc1 ] + akasha1
c2, 3, 3 = ash1[ yca1 ] + ash1[ jce3.0 ] + ash1[ jc1 ] + akasha1
c2, 4, 4 = ash1[ yca1 ] + ash1[ jce3.1 ] + ash1[ jc1 ] + akasha1
c2, 5, 5 = ash1[ yca1 ] + ash2[cam1] + ash1[ jce0 ] + ash1[ jc1 ] + akasha1
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*c3 [ Mode 1 ]//[ -c1[ akasha1 ] ]
c3, 1 = ash1[ jce1 ] + ash1[ jc1 ]
c3, 2 = ash1[ jce2 ] + ash1[ jc1 ]
c3, 3 = ash1[ jce3.0 ] + ash1[ jc1 ]
c3, 4 = ash1[ jce3.1 ] + ash1[ jc1 ]
*c3 [ Mode 2 ]//[ -c1[ akasha1 ] ]
c3, 1, 2 = ash2[cam1] + ash1[ jce1 ] + ash1[ jc1 ]
c3, 2, 2 = ash2[cam1] + ash1[ jce2 ] + ash1[ jc1 ]
c3, 3, 2 = ash2[cam1] + ash1[ jce3.0 ] + ash1[ jc1 ]
c3, 4, 2 = ash2[cam1] + ash1[ jce3.1 ] + ash1[ jc1 ]
c3, 5, 2 = ash2[cam1] + ash1[ jce0 ] + ash1[ jc1 ]
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