v1.1 - Added invisible Beowulf gauntlets as an addon in the mod pack and as optional standalone file

I'm sure everyone with a bit of imagination looked at this guy and thought, "what if he wore a samurai garb?"
This is just my version of it. I've included some of the design from his original coat, and gave him a custom emblem for the haori (the jacket) that includes his elements (Mirage Edge at the top, SDT wings and the Sparda family jewel in the middle).
Includes the following in the mod pack:
- Main
- Coatless - variation of main without the haori. Comes with a wakizashi
- Ronin idle animation - purely cosmetic change, meant to go with the coatless version
- Classic Byakuya (from the anime Bleach) - longer haori + retexture + scarf
- Fullbring Byakuya (from the anime Bleach) - longer haori with a collar + retexture
- Bamboo hat - for that wandering samurai look
- Invisible Beowulf Fists - Hides the gauntlets in human form to fix the clipping issue with Beowulf
Note: This will only change the original costume (no EX), and both versions of Vergil (player and boss) are affected.
***Idle animation is not compatible with the following:***
- Many of akasha51's Vergil mods (Vergil Mirage Edge Enhance, Vergil Showdown, Vergil Combination Mod, Vergil Super Trick Dodge, Vergil PREPARE TO DIE, JC just release Animation, Vergil Quicksilver, Vergil Fast Millionstab, Instant JCE, Easy JC just release, Yamato Combination Mod, Yamato Combination Mod with Quicksilver)
- Some of rasptea's Vergil mods (Vergil BOSS Trick dodge Side Roll, Vergil BOSS Walk, Vergil Classic Style Taunts)
Basically, the idle animation isn't compatible with majority of mods that change Vergil's moves or animations, so don't use it if you're using other mods like the above.

Fluffy Manager
1. Download and install the most recent version of Fluffy's mod manager.
This can be found here: www.fluffyquack.com/tools/modmanager.rar (right click, save link as)
SSSiyan's Collaborative Cheat Trainer
Mods must be added in Fluffy Manager\Games\DMC5\Mods\(Collab Trainer Folder)\natives\x64\Mods\ before installing or
Devil May Cry 5\natives\x64\Mods\ after installing. From there, they will appear in the asset loader list & can be activated/deactivated.

- There will be some clipping here and there
- Beowulf gauntlets won't fit since the sleeves are big. I'll probably make one that will fit eventually. For now, use the invisible gauntlets option with it.
- Idle animation will affect SDT and doppel as well, because Capcom made it so they share the same animation files.
- Idle animation has some jank. Sadly I'm a noob, not a professional animator :(

- Thanks to flopityflips and many others from the Infernal Warks modding community for helping me with the emblem design
- vainiuss1 for the simplified Vergil files
- Sakura4 and flopityflips for the hands model
- Ran196242 for the Header art
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