Devil May Cry 5

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Created by

MrNiggles

Uploaded by

MrNiggles

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About this mod

Are you not entertained?

Requirements
Permissions and credits
Updates
v1.0000001 - Changed mod title in the .rar for the sake of mod list organization in Fluffy Manager



Stage swap for Bloody Palace. Makes it look like a colosseum. The lighting for each stage tier (1-40, 40-80, 80-99) is slightly different.

What's with the colours and the Sparda statue?
I initially planned to put Urizen sitting on a throne at the top, so I added elements of Sparda's family in. Later on it became impossible, with the amount of things squeezed into the stage already, and because Urizen has a ton of files associated with him :(

Can I use a BP lighting mod with this?
Yes, but the stage will look weird. Fluffy Manager will say that they'll overwrite stuff, but most of them should run just fine. The incompatible ones will get you stuck in the loading screen (which you can exit out safely anyway).



Fluffy Manager
1. Download and install the most recent version of Fluffy's mod manager.
2. Drag and drop the mod rar to Fluffy Manager's mods folder ([mod manager folder]\Games\DMC5\Mods) then open the manager and install.

SSSiyan's Collaborative Cheat Trainer
Mods must be added in Fluffy Manager\Games\DMC5\Mods\(Collab Trainer Folder)\natives\x64\Mods\ before installing or
Devil May Cry 5\natives\x64\Mods\ after installing. From there, they will appear in the asset loader list & can be activated/deactivated.



  • If you tilt the camera up while in mid-air, the entire stage becomes invisible at a certain angle (like 30-45 degrees I think). I can't fix this and I believe this is a recurring issue with custom BP stage mods.
  • Some shadows will look weird. You might see shadows of street lights or Qliphoth roots when there are none. This is because of the lighting used.
  • Some of the flags or carpets will look washed out in a stage tier. This is because of the lighting. I tested out several lighting files already and the ones I've picked don't mess up the look of the stage as much as the others.


For modders
Feel free to use the files in this mod to make your own custom stages (just add me to your credits section). Most of the materials are swapped out (all except for the crystal one, because that last one causes infinite loading when swapped). They don't have any glows or use emission. The texture assignments are as follows:
submesh 1 = owie (I was going to use this specifically for the spike pit, but it's used for another piece and I suck with planning)
submesh 2 = crystal material (not swapped or used.)
submesh 3 = stage
submesh 4 = arena2
submesh 5 = arena3
submesh 6 = arena




Vainluss1 for the DMC4 BP stage mod - I made this using his mod as the foundation
rasptea for the Clean BP and various sky mod - used for quick reference. Without this, I would've spent more time looking for the right lighting for the stage
Arena by Robin - Sketchfab - Used for the exterior


You can support me here if you enjoy my work:


Interested in becoming a modder? Want to see more DMC mods? Check out Infernal Warks: