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Totalitarian for helping me make the patch in the first place
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- Vision enhancement: Energy drain reduced to 35, now allows you to see behind walls at level 2, and level 4 allows you to see further.
- Targeting: Energy drain increased to 55.
- Medicine skill: Decreased cost from 7,350 to 6,300 and changed the skill health gained from 30/60/75/90 to 30/45/60/90.
- Stealth Pistol: Increased damage from 8 to 9.
- Replaced Combat Speed's icon with Combat Strength, opposite is true for Combat Strength. Looks cooler that way.
- Added the debug dash Aug 'Icarus' to replace the stealth silent running
Title says it all, around 6 changes (more to come in the future, perhaps?) that should improve the GMDX experience, build around the mod's balance and should seem normal. Criticism and general feedback is appreciated, I'll try to add a couple more changes to the mod, some related to hardcore. This patch also adds an optional, experimental dash Augmentation from Mankind Divided at the first NSF warehouse to replace the weak silent running Aug and, hopefully, make the options more meaningful. Almost everything here was made possible thanks to Totalitarian, he helped me work with the engine and showed me how the code works. This will only work for v9.
[CURRENT CHANGES] - Vision enhancement: Energy drain reduced to 35, now allows you to see behind walls at level 2, and level 4 allows you to see further. - Targeting: Energy drain increased to 55. - Medicine skill: Decreased cost from 7,350 to 6,300 and changed the skill health gained from 30/60/75/90 to 30/45/60/90. - Stealth Pistol: Increased damage from 8 to 9. - Replaced Combat Speed's icon with Combat Strength, opposite is true for Combat Strength. Looks cooler that way. [OPTIONAL] - Added the debug dash Aug 'Icarus' to replace the stealth silent running