About this mod
Initially, this mod will add dynamic shadows to all outside areas in Demon's Souls. Beyond that, I'd like to alter the lighting, the tonemapping, water reflections, and more. But shadows is a good starting point, I think.
- Requirements
- Permissions and credits
- Donations
The goal of this mod is to provide these benefits:
Dynamic shadowing added to the game
Baked lightmaps removed where needed (mostly outdoors)
Depth of Field increased in usage
Player Lantern reduced slightly indoors and outdoors on a case by case basis
Tonemap/tonecorrect modifications for contrast and clarity
Overall darker than unmodded game, and thus possibly more difficult
Respects the OG vision but does make some creative alterations
Areas included right now:
The Nexus
Tutorial
Boletaria first and second levels
Shrine of Storms Level 1
Stonefang Tunnels Level 1
Latria Level 1
I wanted to release this early to get performance feedback from different PC configs.
Installation:
Requires RPCS3 emulator to be installed and setup (guide here: https://rpcs3.net/quickstart)
Recommended Demon's Souls RPCS3 settings here: recommended settings
Download my mod and copy the "Map" and "param" folders to your Demon Souls USRDIR folder. Overwrite when asked.
You're done!
Optional but highly recommended: download my reshade preset which adds MXAO, SMAA, FGFX LSPOI, contrast adaptive sharpening. Just install reshade to your RPCS3 folder using the rpcs3.exe as the game executable it asks for. Then select Vulkan. And then choose my preset file that you'll find in the downloads section. You can put that preset file in your RPCS3 folder as well. Reshade can be found here: https://reshade.me/#download
Credit to bravointheua for the Header Image: https://twitter.com/bravointheua https://www.nexusmods.com/users/25765790